I guess it might not be much consolation to people that can't access Patreon, but the last month or so might be the most I've been fired up for a project in a long time (if only I'd been like this for some of those novel ideas a couple of years back, sigh...).
If you've been following the previous posts here, or me on twitter, you'll have heard me talking a lot about the "House of Hellish Harlots". This is where I not only came up with an idea for a sexy monster girl/succubus game, but a sexy monster girl/succubus game I could feasibly develop rather than just talk about. And that's what I've been doing for the past couple of months.
For now it's a text-only game built in Twine. At some point, if it really takes off and proves popular I might migrate it to Unity and hire artists, etc. For now it's still at proof-of-concept stage, so I'm still not sure whether what seems like a good idea in abstract translates to a fun (and more importantly, sexy!) game to play.
The last couple of releases featured a skeleton showing what the main game loop would be, followed by an example sexy scenario with Sapoonismenos Nerei. Since then I've been adding more content and come up with another playable demo.
This demo adds 2 NPCs, The Madam and The Elegant Woman. Both can be used to obtain information on the various harlots (and other things).
More importantly, I've added 5 new harlot scenarios for the player to play through. These are of varying degrees of lethality. The harlots have a wide range of different triggering events to determine whether the player gets their brains fucked out or... less pleasant things.
For now, the demo is a Patreon exclusive (you can find details on it here). I'm still looking into ways to get it out to other people (to make it a timed exclusive rather than just plain old exclusive) as I want to try and build up as big an audience as possible.
More on that when it's sorted.
As for now, the demo is up on Patreon and can be unlocked for the low price of $1.