Showing posts with label Violated Quest. Show all posts
Showing posts with label Violated Quest. Show all posts

Thursday, September 19, 2013

Hentai Game Review - Violated Fantasy (Okasare Fantasy)



I mentioned Violated Fantasy (Okasare Fantasy) back here in a little hentai game roundup.  It’s the follow-up to Violated Quest.  I finally got around to picking it up last weekend and was pleasantly surprised.

Like its predecessor, Violated Fantasy is one of those RPGMaker clones.  Also like its predecessor it does away with the whole tedious grindy random encounter stuff.  Unlike its predecessor it has more of a plot as well as winnable battles and levelling.

The plot has you kidnapped by the demon queen ruler of a fantasy world.  She wants to do the naughty with you but is worried her succubus powers will blast your brain out of your ears and bring the sex to a quick and messy end.  To toughen you up she sends you out into a world full of over-amorous monster girls in order to build up your sexual resistance.  To prevent the over-amorous monster girls from fucking you to death/slavery/etc., she equips you with a magical collar that yanks you out of the fight the moment you lose.

I don't think she's taking 'No' as an answer.
The collar is a nice touch.  I know some people like the sexy fights in games like Monster Girl Quest, but get turned off by the Bad Ends where Luka gets digested, sucked dry, etc.  This game might be more to their liking.  To people that like the Bad Ends, don’t worry, there’s a point near the end where the collar is removed and you’re free to send your protagonist off to any doomed end you desire.

I liked how they handled the fights.  Normally in these games, if you want to see the good stuff you have to throw the fight and lose.  Violated Fantasy is a little different.  Each monster girl has multiple attacks (each with their own CG).  You unlock them by knocking off more of their health/energy bar in the fight.  Want to see more – win the fight.  It’s a simple but effective little tweak from a game design perspective as it rewards the player for trying to win while still allowing the monster girl to be sexually dominant.  I wouldn’t be surprised if other games copy this – it allows the game to flow more naturally than: lose, watch Bad End, game over, reload.

Again they’ve been generous with the enemies with 52 encounters (although 7 of those are with the demon queen at different stages).  The artwork is variable, but mostly fine.  I liked the work of the artist who did the goblin, boar girl, nymph, etc....

Nymph - Yes
 ...while the crazed cartoon lolis didn’t really do anything for me.

Frog Girl-Thing - Um...no.
That’s standard for this type of game.  They’re aiming to hit a wide variety of kinks, some of which are a little weird.  I don’t think I’ve seen a Sea Urchin girl used before.

Sea Urchin Girl - Ouchies!
Her scene looks a little...uncomfortable.

The one big flaw with the game is the levelling up math.  It went a little haywire for me.  For a game with no random grinding (although you can fight the same monster girl multiple times for extra experience) I’d have expected it to be about fighting the girls in the right order with the difficulty spiking if you happen to miss one.  What actually happened was I found my fighting (technically resisting) ability vastly outstripping the power of the enemies.  By the third area I’d hit some kind of quasi-god status.  By the fourth area it was a struggle not to kill most enemies with one or two hits of the most basic attack (and miss some of their attack CGs in the process).  This meant that all the extra skills and items they’d added to the game seemed superfluous.  I never figured out what most of them did and didn’t need to.

Also, as with the first game, if you’re using AGTH you’ll want to add the H-code /HBN*0@470D5A to unscramble the text before translation.  (Oh, and as I sometimes neglect to mention this part – the game is in Japanese.  You’ll need to set your locale to Japanese and use a text hooker + machine translator to convert to – sometimes garbled! – English.  Back here I posted some links to helpful guides on how to set this up.)

Overall, it’s not as detailed as Monster Girl Quest, or as pretty as Violated Hero, but if you’ve exhausted the scenes in those and want to try something new, this is worth a look, if you’re willing to overlook the slightly shonky JRPG math.

And finally the obligatory plug.  If you like games like this, you’ll also like my books.

Saturday, July 20, 2013

Hentai Game Roundup - Summer 2013

After the success of Monster Girl Quest monster girl eroges appear to be a thing now.  I haven’t covered any in a while because...well...Monster Girl Quest chapter 3 and its 80-odd separate scenarios.  The games are still coming out and here are a few worth checking out:

Violated Hero III


The Violated Hero series is onto the 3rd Installment.  This time it looks like you get to battle a nine-tailed fox spirit in a Medieval Japan-themed world.  The series has always had gorgeous artwork and fully-voiced H-scenes.  As with the last game there are fifteen new monster girls to ‘play’ with.  Be warned, they like to play rough.  The Violated Hero series doesn’t have the same enthusiasm for vore as MGQ, but they do like the classic S&M scenarios, so expect plenty of sadistic femdom taunting and a few ‘ouch, that looks painful’ (the plant girl has thorns there!?) moments.

Gamplay-wise they appear to have ditched the pseudo-3D dungeon crawling in favour of the branching event-chain maps similar to quest mini-games of Lvl1 Hero Breeding Plan.  A lot of the tutorial text is embedded in the artwork.  This would make working out which stat is which a problem, but thankfully Dargoth has already produced an English patch.  Get that from here before playing the game.

I’ll be playing the game over the weekend and will probably throw up a review next week.

Ever Dance With The Devil In The Pale Moonlight


Spillasoft’s follow-up/prequel to their Nymph Principal visual novel.  A succubus comes to a man with a challenge to see if he can resist her temptations over the next seven days.    The artwork looks like it’s been done by the same person (Nymph Principal was a little all over the place with the differing art styles).  The H-scenes seemed a little lacking in sound effects from what I saw.

House of Monster Girls


Hmm, wonder what body part fetish this is targeting.  I’ll freely admit to liking a big pair of boobs, but there are limits...

Okay, maybe there aren’t.  I still bought the game.

Another visual novel.  You find yourself in a spooky mansion inhabited by lusty monster girls.  There are five monster girl characters in total (slime girl, alraune, lamia, doll, succubus) each with two scenes.  Seems okay from my quick peek, although possibly a little too much text slowing things down.

ROBF


I think this one’s been out for a while.  I remember playing the demo a while back.  It’s another top-down RPG-maker-type clone.  The combat encounters are all sex battles—the only sword the hero gets to use is the one between his legs.  Sex combat seemed fairly well done from what I saw, with some animation to liven things up.  Unfortunately it doesn’t appear to have made it to the English dlsite, but I might track it down and give it a try at some point in the future.

Violated Fantasy


These dudes work fast.  It wasn’t so long ago they put out their first game—Violated Quest.  They don’t skimp on the monsterpedia either—the blurb promises 46 different monster girls.  The first wasn’t really a game so much as wandering around a top-down map while monster girls jumped out and molested you in largely hopeless fights.  The follow-up looks like it has more of a plot and possibly a bigger focus on the RPG elements.  I’ll give it a look when I get a chance.

Oh, and if anyone has been itching to play Monster Girl Quest, but can’t be assed to mess around with autotranslators and the like, RogueTranslator has completed the first partial patch.

And, as usual, I'll finish things off with the usual plug.  If you like the sound of these games I also have some reading material you might be interested in.

Thursday, May 30, 2013

Hentai Game Review: Violated Quest - Lost in the Land of Mon Musu

Monster Girl Quest 3 looks like it’s finally coming out this weekend (or maybe slightly later on the English dlsite).

In the meantime here’s another imitator that’s pretty good: Violated Quest – Lost in the Land of Mon Musu.

Bursting at the seams with sexy monster girls

It’s another RPGMaker-type game.  Normally that would put me off as the sexy stuff is usually too far apart and buried beneath tons of aimless wandering and tedious level-grinding.  Violated Quest does away with all that.  There are no annoying villages where you have to run around trying to find out who has the hint for the next quest.  There is no levelling up.  Even the ‘fights’ are largely unwinnable progressions to a sexy Bad End.  I’d hesitate to describe it as a game, to be honest.

This isn’t a bad thing.  By doing this the makers have been able to focus purely on the sex, which is the important stuff in a hentai game, let’s face it.  And there’s a lot of sex.  The main character can barely take five steps before the next sexy monster girl is jumping his bones.  It’s comparable to MGQ in that regard, there’s very little downtime before a new sexy (mostly) creation shows up.  Like MGQ there are more than the usual number of girls, with 39 separate encounters, all with their own H-scenes.  Like MGQ the artwork is variable in quality, but mostly fine.  Also like MGQ they’re trying to cater to a wide range of fetishes, so expect the occasional scene to be more ‘Ewww’ than ‘Ahhh.’

Um... Yeah... Let's put this one down as a "Ewww"

Sadly, unlike MGQ, Violated Quest doesn’t have strong characters like Alice or the epic plot.  Instead the developers have kept it very simple.  The only game part is find all the 39 monster girls and they’re all fairly easy to find.  Even after the inevitable Game Over from each fight the character just carries on from exactly the same point.  Simple, but effective.

Personally, I think this is a better starting point for creating a RPGMaker H-game.  Too many RPGMaker clones consist of a few boss-fight sexy Bad End scenes tacked onto generic seen-it-all-before RPG waffle.  Any boners are well and truly bored into hiding during the grind to the next boss with a sex scene.  Violated Quest is a little too simple—being nothing more than a collection of CG scenes placed on a map rather than in a list—but I think add in some of the puzzle fight elements of MGQ, maybe also some keys, and an interesting plot/characters, and you’d have the beginnings of a RPGMaker game that wasn’t just another fucking annoying generic RPGMaker clone.

One of a handful of sexy succubi awaiting you in Mon Musu land

Of course, if you actually like the fights and level-grinding of RPGMaker-type games, you’re going to find Violated Quest to be severely lacking.  The same is true if you like to see a good story.  However, if you’re mainly interested in the sexy monster girl Bad Ends, then Violated Quest delivers that with the minimum of faffing around.

If you’re using a texthooker like AGTH, I’d recommend using this H-code: /HBN*0@470D5A.  Otherwise the hooker has a nasty habit of missing characters and mangling the translation.


Basilisk - Ve have vays of keeping you hard...

Next week should see long-anticipated arrival of the final chapter of Monster Girl Quest.

Oh, and I should probably sneak in a blatant plug of my own.  If you like this type of game, you'll also like my books.  I might not have the drawing chops, but I know how to write a hot succubus sex scene or thirteen ;).