The new version of "House of Hellish Harlots" is available for patrons and can be found here:
Here's a list of the new features:
THE HANDSOME BARMAN
This is the last of the regular House NPCs. His role is to provide a seamless introduction to the other NPCs. Later on he will also dispense advice on how to escape the House, but that is to be implemented later. With his addition that means the basic game framework is now fully written. The only placeholder material left are the three remaining placeholder harlot scenarios. There are some optional features I'm thinking of adding later (random events, side quests), but for now the core game framework is fully written.
NEW HARLOT - HIRU NO-KOOCHI
Just the one new harlot, but she does have a big scenario. I keep saying I shouldn't make the basic scenarios this long, and then do it anyway. After seeing how popular Suka no-Hirudo was, especially her 'just one more suck' aspect, I created 'evil' Suka using the leech-tongue succubus from my H-space stories. She's so nice she'll make that difficult 'one more suck' choice for you.
You'll probably get sucked dry by Hiru a lot. Her scenario is quite difficult. She's intended as a late round harlot. Even if you find the right protection, she'll still give you options that will make sure you never leave her room. On the positive side, she'll make your time in her room very pleasant.
What isn't in ver0.018.
Cibi, Suffocatrix Mamilla and Sorpresa Ombra still haven't had their charm interactions implemented. I was hoping to get that done, but it got crunched out when Hiru's scenario ended up being bigger and slower to implement than I was expecting. I will try to get that done for the next release as well as fix some minor corner case bugs I know exist.
April ended up being a bit of an off month. I was probably due one to be fair. That's why there's only one new harlot. Her scenario is one of the longer ones I've written, so I hope that makes up for it.
This means the proper public demo is going to be pushed back a month. While the basic game framework is now fully written, there are still 3 placeholder harlots I want to replace.
I know some of you would like to support this, but really don't want to give money to Patreon, and I understand that. When I put the proper demo out, I'll look at additional funding options. What I'd like to do is ramp the project up to include decent artwork. The game will primarily remain text, but Monster Girl Encyclopedia type pictures of the harlots would add a lot to a playing experience.
For now it's just about continually adding new content and growing interest.