Continuing the NPC art reveals, here is the full pinup art of the Buxom Lolibaba.
She's a witch that sells protective charms to help the player versus some of the more dangerous harlots within the House. As long as you can figure out what the charm is supposed to protect against... The Buxom Lolibaba's explanations are... cryptic.
As with the other NPCs, she will eventually get her own scenario.
Art is again by marwmellow.
To keep up to date on the House of Hellish Harlots project, as well as getting access to early builds, art previews and other background lore, please consider checking out my Patreon or SubscribeStar. I'm currently hard at work writing the next mini-boss (a slime girl smother nun) and hoping to get a new release out fairly shortly.
Art is again by marwmellow.
To keep up to date on the House of Hellish Harlots project, as well as getting access to early builds, art previews and other background lore, please consider checking out my Patreon or SubscribeStar. I'm currently hard at work writing the next mini-boss (a slime girl smother nun) and hoping to get a new release out fairly shortly.
Fine piece as always.
ReplyDeleteBtw, have you checked out the game called Succubus Advent? If not, you better do. Visual novel, still WIP. Surprisingly well done art/animations, nice story, unfortunately combat is lacking, but I'm glad at least it's not boring generic battlefuck system
I've looked at an early demo. Some very good succubus Bad End scenes. I think the intro needs to be cut right down, though. I got killed by a random wolf fight in what I thought was still the tutorial section, realised I lost all progress on the too-lengthy intro and rather than go through it again, I just accessed the Bad Ends from the start menu (which are good).
DeleteDefinite promise, but they need to fix the start. I'd probably remove all the regular monsters (wolves etc) as well as regular monster encounters are nearly always annoying and needless bloat for a H-RPG.