This week the harlot art preview is the House's "guard dog", Misty. She mostly roams the House's grounds and deals with intruders. She's not a ghost but a lust daemon with a gaseous body. This allows her to envelop men in a cloud of bliss.
Technically, Misty was the first ever harlot. While I was experimenting with Twine, I wrote what could be the first chapter of a CYOA detailing the player getting to the House after their car broke down. Misty was there to deal with players that tried to take options that were not walking to the House.
That plan changed and the House of Hellish Harlots project changed into the current game idea rather than a simple CYOA or gamebook.
(Although with hindsight, I maybe should have made the more simple CYOA/gamebook first as HoHH evolved into a much more complex game project).
Art is by marwmellow.
Back to complexity, I'm still working through the harlot notebook code. That is extremely complex, but will result in a replayable "monsterpedia" similar to the one in Monmusu Quest. (And provide other benefits). I've been slogging away at it for a while, but I am finally starting to make good progress on it.
To keep up with where I'm at on HoHH and other projects, please consider subscribing to me on Patreon or SubscribeStar.
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