"Escape the Arachne" has been live a week and has so far nearly racked up 8,000 plays. I hope you enjoyed it. If you have any feedback to make it better, please leave it below.
Also, if anyone feels suitably inspired to create some art of L'hesperusa having "fun", feel free to go ahead and send me links of the results.
I'm personally having fun with this and currently in the process of creating the next scenario. I refactored bits of the arachne scenario to tidy things up and give me a nice generic template to start the next one off from.
I also added a difficulty mode. All the stats tests are based off rolling 2d6 and comparing the result against the stat. Currently you only need to roll less than or equal to your stat value to pass the test. I added a hard mode which changes that to just less than (ties count as failures).
e.g. Your Strength is 7. You're asked to perform a Test of Strength. In Easy mode a roll of 7 would be considered a pass. In Hard mode a roll of 7 is considered a failure. You need to roll 6 or less.
This should shift the probabilities around and give the monster girls more opportunities to have "fun" with you.
Changing difficulty mode isn't in the current "Escape the Arachne" scenario, but I will be adding it to future scenarios.
Now about those future scenarios. As far as I know, there is no way I can package these up and sell them on Amazon, so I will (finally!) be setting up some sort of Patreon to beg for funding for my smutty endeavors. It will either go live when the next scenario is ready (and I can prove I can deliver) or earlier if I think it will help motivate me to sit at my desk 8+ hours a day.
The Patreon will also include my short story writing, and I'll look at ways to release things early to patreons as part of the rewards (and hopefully get back to posting smut on Literotica again!).
Is there a game here with all this Twine stuff?
At the moment I'm just going to create them as separate scenarios until I figure out the best way to stitch them together. By going modular like this, even if the whole game plan falls apart, people will at least still have had fun playing a bunch of separate sexy monster girl scenarios.
In case people hadn't already figured it out, the Gold Statuette in "Escape the Arachne" is a placeholder and serves no function other than extra bragging rights when you escape.
This could end up being replaced by a key item if I take the Fighting Fantasy approach of sending players through a fiendish maze and remorselessly killing them off at a checkpoint near the end because they missed the key numbers engraved in a rock in the very first cave. That would be fun to create, but would require a lot more work to put everything together.
An easier approach would be to treat it as a more perverted Crystal Maze. Each scenario is a puzzle room where the goal is to escape with a statuette. At the end a succubus "rewards" you depending on how many statuettes you retrieve. That would fit very well with a modular structure and allow for juggling of the scenarios so players are encountering them randomly and in different orders.
This is all for future consideration. For now I want to get 4 or 5 scenarios under my belt first.
As for now I'm working on the next scenario. It's going to feature a soft and comfy pink cushionblob like the one in this H-space story. She's waiting to give you a lovely erotic body-to-body massage.
As with the arachne scenario there will be multiple sexy Bad Ends, and maybe some sexy Good Ends as well.
I probably need to give her a different name though. "Escape the Cushionblob" doesn't have the right ring to it. Escape the Pink Jelly Girl?
Anyway, let me know your thoughts below? Do you like the idea of more Gamebook scenarios like the arachne one?
(I haven't forgotten about my other fiction either. I want to get a serial started back up on here as well. I'm trying to feel around for the right one. But while I'm currently excited on this, it makes sense to channel the crazy manic phase into as much productivity as I can while it lasts.)