I posted this earlier this morning on Patreon and SubscribeStar, then switched it to public, then thought I might as well post it here.
Time to take stock of where I'm at with House of Hellish Harlots. I figured I'd put a couple of roadmaps, one focusing on the writing side of things (which I'll be doing) and the other on plans for art and other assets (which I'll need to outsource and pay for).
First off with the writing and this is going to focus on the harlots.
Currently there are 74 harlots completed and present in the House, some with multiple scenarios.
There are 8 regular harlot slots left to fill. Of those, one is a repeat scenario (Assphyxia), two are in progress (poison frog, forbidden smotherer), and two are roughly planned out (Sister Squeeze, a wide-eyed 'waif' succubus).
That leaves 3 slots. Two of those I'm thinking of throwing open to patron polls to give an existing harlot in the faction (sensuality and classic) a repeat visit and different scene. That leaves one slot open in the 'classic succubus' faction. I'll fill that once I get a cool idea that fits (another performance in the bar or Sandy's tormentor are currently floating around)
I'd also like to add another neutral harlot that will basically be a rewrite of elements of Nicole's waterbed massage scene from "Locked in with a Succubus"
That's the minimum count of regular harlots to add. Because of how the project is designed, I can add more than that, and new factions as well, but that will wait until after a version 1.0 is out.
Now we come to the mini-boss harlots that show up in rounds 5 and 9. These are more powerful members of their respective factions. They will likely be harlots with 3-5 different scenes. This is to give them some repeat playability as the player will need to go through them multiple times to experience all their scenes.
Of those I need 10 - 2 per faction.
Of that 10 I have 7-8 roughly planned out in my head. Current ideas include Temptacia (finally!), a slime nun, a latex-weaving arachne, an artificial scylla, a harem of imps, a fluffy-tailed kitsune, and Amoebella Glup. The tentative 8th might be a nautical-themed huntmistress.
This leaves 2 mini-bosses for me to figure out.
Lastly we have the end-bosses, or queens, for each faction. This is the round 13 encounter and determines the overall game ending. They will also have multiple sex acts, but will likely be sequential and how much the player sees will likely be determined by some kind of 'devotion' attribute.
I have pretty solid ideas for 3 of the queens. I have a name for the smother queen, but haven't figured out what she is yet. Classic succubus is still wide open. That might be The Madam, but I also have other thoughts on where to use her.
I'll also need to give the 3 lore NPCs (Barman, Madam and Elegant Woman) enough dialogue to guide the player through the later rounds.
Writing-wise, this is the bare minimum I need to complete the game to a 1.0 release.
There are, however, a few things I really want to add, and probably will add unless I feel the project is dragging on and needs to be brought to a conclusion.
Post-room random events
These are just randomly occurring events that might provide bonuses, hindrances, or advance some side quests.
I want them, as I think they'll improve the game, but they're also not essential.
I have ideas for letting a couple of harlots double-team a player. These might be related to side quests that result in the player unlocking an alternative round 9 encounter for a particular faction. Ones I have rough ideas for are Mamilla & Assphyxia, Calliophi & her sister, Aphrou and Sapoonis, and the two huntmistresses.
Originally, I was thinking these would belong to a different faction and be a regular or mini-boss encounter from that faction. The Doctoress is a clear fit for the artificial beings faction, then it gets messy. Elegant Woman, Madam and Buxom Lolibaba all probably want to be in the 'classic succubus' faction and I can't really see Nurse Honey belonging to any faction other than her own.
I don't think I can tease Nurse Honey in the game and not let her do anything sexy, so she will definitely get a scene, and will probably be a severe late-game threat to the player on most playthroughs.
As for the others... I want to give them scenes, but it's working out where to put them.
This is what is needed for the writing. There's still a fair bit to do, but I estimate I'm around the 75% done mark. This ended up being a bigger project than originally planned because I put more into the individual harlot scenarios. They are better as a result, but each is the length of a short story and takes about the same amount of time to write.
Despite this, I've kept a fairly steady release schedule. I understand people have concerns about overly ambitious Western eroge projects never getting finished, so I hope this - and my new-release-every-month schedule - will reassure them that I do work on this in a professional manner and do have a clear endpoint in mind.
Thank you for the continued support and I hope you're enjoying how the project is developing.
And if you'd like to support the project, you can on Patreon or SubscribeStar. It's a big game project, but I hope people can see I've got a clear plan, clear end goal, and have consistently posted regular updates over the last couple of years.