Thursday, May 30, 2013

Hentai Game Review: Violated Quest - Lost in the Land of Mon Musu

Monster Girl Quest 3 looks like it’s finally coming out this weekend (or maybe slightly later on the English dlsite).

In the meantime here’s another imitator that’s pretty good: Violated Quest – Lost in the Land of Mon Musu.

Bursting at the seams with sexy monster girls

It’s another RPGMaker-type game.  Normally that would put me off as the sexy stuff is usually too far apart and buried beneath tons of aimless wandering and tedious level-grinding.  Violated Quest does away with all that.  There are no annoying villages where you have to run around trying to find out who has the hint for the next quest.  There is no levelling up.  Even the ‘fights’ are largely unwinnable progressions to a sexy Bad End.  I’d hesitate to describe it as a game, to be honest.

This isn’t a bad thing.  By doing this the makers have been able to focus purely on the sex, which is the important stuff in a hentai game, let’s face it.  And there’s a lot of sex.  The main character can barely take five steps before the next sexy monster girl is jumping his bones.  It’s comparable to MGQ in that regard, there’s very little downtime before a new sexy (mostly) creation shows up.  Like MGQ there are more than the usual number of girls, with 39 separate encounters, all with their own H-scenes.  Like MGQ the artwork is variable in quality, but mostly fine.  Also like MGQ they’re trying to cater to a wide range of fetishes, so expect the occasional scene to be more ‘Ewww’ than ‘Ahhh.’

Um... Yeah... Let's put this one down as a "Ewww"

Sadly, unlike MGQ, Violated Quest doesn’t have strong characters like Alice or the epic plot.  Instead the developers have kept it very simple.  The only game part is find all the 39 monster girls and they’re all fairly easy to find.  Even after the inevitable Game Over from each fight the character just carries on from exactly the same point.  Simple, but effective.

Personally, I think this is a better starting point for creating a RPGMaker H-game.  Too many RPGMaker clones consist of a few boss-fight sexy Bad End scenes tacked onto generic seen-it-all-before RPG waffle.  Any boners are well and truly bored into hiding during the grind to the next boss with a sex scene.  Violated Quest is a little too simple—being nothing more than a collection of CG scenes placed on a map rather than in a list—but I think add in some of the puzzle fight elements of MGQ, maybe also some keys, and an interesting plot/characters, and you’d have the beginnings of a RPGMaker game that wasn’t just another fucking annoying generic RPGMaker clone.

One of a handful of sexy succubi awaiting you in Mon Musu land

Of course, if you actually like the fights and level-grinding of RPGMaker-type games, you’re going to find Violated Quest to be severely lacking.  The same is true if you like to see a good story.  However, if you’re mainly interested in the sexy monster girl Bad Ends, then Violated Quest delivers that with the minimum of faffing around.

If you’re using a texthooker like AGTH, I’d recommend using this H-code: /HBN*0@470D5A.  Otherwise the hooker has a nasty habit of missing characters and mangling the translation.


Basilisk - Ve have vays of keeping you hard...

Next week should see long-anticipated arrival of the final chapter of Monster Girl Quest.

Oh, and I should probably sneak in a blatant plug of my own.  If you like this type of game, you'll also like my books.  I might not have the drawing chops, but I know how to write a hot succubus sex scene or thirteen ;).

10 comments:

  1. Only issue I'm having now is the constant flurry of text AGTH gets during certain bits. I KNOW there's got to be a way to turn that off, but I'm apparently an idiot. Any help with the settings you use to stop that would be fantastic, MEH.

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  2. In the encyclopedia? Yeah, I've been having the same problem. Not sure how to fix it either. :(

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    1. It's during some scenes too, actually. I'm currently in just the demo, haven't gotten the full game yet, so that might solve it if you're not encountering the issue during scenes.

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  3. Man.. I can't get it to translate well at all

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    1. If you're using AGTH add the Hcode in the blogpost to the shortcut path.

      Can't help with the encyclopedia though.

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    2. Yeah I tried it, but for some reason the text flies by repeatedly over and over

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    3. My shortcut target looks like this:

      "C:\Users\[Redacted]\Games\AGTH\agth.exe" /HBN*0@470D5A /C /KF "C:\Users\[Redacted]\Games\Violated Quest\犯されクエスト\犯されクエスト.exe"

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  4. This comment has been removed by the author.

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  5. can i ask how do you put this code /HBN*0@470D5A on AGTH?

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    1. Add it to the 'Target:' box in the shortcut (you can bring that up by right-clicking and bringing up properties).

      The target line should be:
      [location of AGTH on your machine] /[whatever codes are needed for the game] [location of game on your machine]

      If you get stuck there's a comprehensive guide on AGTH and other text hookers on hongfire.com

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