Showing posts with label harlot animation. Show all posts
Showing posts with label harlot animation. Show all posts

Thursday, May 21, 2026

More AI Animation Experiments

Now that most of the pinup art for House of Hellish Harlots has been completed, I've been moving onto commissioning proper H-scenes (from marwmellow) for some of the girls, either personally myself or through patrons kindly "adopting" a harlot. Some of this art has started to appear in recent HoHH1.5 (the art version) releases.

With some of my spare time (when I'd otherwise be playing videogames), I've been playing around with looking at AI animation again.  Adding some animation to the H-art would add a lot.  One of the biggest challenges is finding AI programs that don't have censorship.  Grok was very good when I tried it out last year, but has since been bullied into uselessness by the moral busybodies.

Looking around, I have managed to find some that can do NSFW.

Some of the more regular-looking harlots are easy to do, especially if it's standard porn scene the AI models probably have a lot of data to build from.

Nooru's cowgirl is fairly straightforward to add animation.




I was also surprised at how good the AI was at handling some of the weirder girls.

Kanna is the classic Alice-in-Wonderland themed caterpillar girl.  She's in the current batch marwmellow is working on.  I was surprised the AI knew what to do here.  Has someone being feeding some Japanese monster girl art into the datasets? :D





And while I couldn't get the AI to have Baloobia properly absorb the man, this might be a nice animation to use before things get a little more... dangerous.



This is still early experimentation.  Animating the pinup art looked cool, but I couldn't really see how to fit it into the game.  Animated H-scenes feel a lot more useful.  The animation loop is triggered to play alongside the relevant text segment and I think that could add a lot to the game.

I currently have a very rough proof-of-concept added to the last HoHH1.5 release where L'iaculatia sprays the screen with silk.  It's very rough and the CSS needs work, but I think it's possible.

There are some still some issues I need to fix (aside from the display CSS in the game).

While the AI did pretty well with even some of the weirder monster girls, there are some things that stump it.  Eye colour is surprisingly one of them.  I often give my succubi and other monster girls strange eye colours such as red or all black.  What normally happens is the AI tries to change those back to regular human eyes and haven't yet figured out the prompt-fu to stop it from doing that.

I'd also like to turn the animations into seamless loops.  The easiest way is probably to create a 5 second loop from the original art, then feed the last frame for that into generating a second 5-second loop while specifying the original art as the last frame.  While there are some AI tools that do first to last frame, I haven't got any good results yet.

This reinforces my belief that AI can get you to 95% there, but trying to fix that final 5% is a real bitch.  This is why you should probably use human animators if you can afford them.  AI might be a valid budget option, though.  I just have to decide if getting 90-95% of the way there is good enough to put in the game.

Wednesday, December 17, 2025

Harlot Art Preview - Va-kyuuma

I'm still a little all over the place with keeping up with the public harlot art previews.  According to my list, it's the turn of the vac-bed specialist Va-kyuuma.



She likes to put men in her vac-bed and give them a nice long suck.

Art is by marwmellow.

You might have already seen her art as she was one of the pinups I had good results with when playing around grok's AI animate function.  As seen here:




And here:



After putting the new book out, I've been hard at work on House of Hellish Harlots.  I've put out a couple of new releases for the art version.  This gives each harlot their own unique room background.




For more details of where I'm at with the project, check out my Patreon or SubscribeStar.

Wednesday, October 08, 2025

Grok'ed Harlots

Grok updated and has a fairly nifty animate picture feature.  Someone fed it Temptacia and got this.




I thought that looked pretty cool and so did some playing around myself and had some nice results.

Here is a tempting one of Va-kyuuma.



A flirty one of Boobella.



And Grok also managed the impossible and made one of my monster girl creations (Leppi Navitas) look cute.



I showed it marwmellow (the artist who created the base images) and he started to have some fun with the tool as well.

Grok has a speech option as well.  Marwmellow tried it out and got a lovely introduction from The Madam.



I've been playing around with creating some fun harlot intros as well.  Here's Panta Prota.



And a slightly ethereal one of Nooru asking if you'd like a massage.



It is AI, which I appreciate is a controversial subject for some people.  I have a fairly nuanced view on it. (Fine as a tool to aid creatives.  Very against it being used to replace human creatives altogether.)  This seems to fall into the tool category to me.  The original art was human-created and is of a style that would be fairly difficult to animate with conventional means.

Something like this would be pretty good for prototyping, and then getting a proper VA to overdub the machine-generated lines.

Unfortunately, it is content blocked for more risque pictures (no naked boobies), but this does seem to be account or region dependent, as I've seen people generate clips using some of the more spicier pics.

Currently, I don't actually know what to do with these.  The welcome piece from The Madam can maybe go on a title page.  As for the others, I might just use them for promo purposes.

It's amazing what modern technology can do.  And a little spooky to see some of my characters brought to life like this.  I hope you like them anyway.