Sunday, March 22, 2015

Let's Play Monmusu Quest: Paradox! part 2

Ilias Temple (Tutorial Location)

This is part two of the Monmusu Quest: Paradox playthrough I started yesterday.

Last up we went through the introductory quest and rescued Hans from the bouncing bunny slime.  Back at the village and the game is following the same timeline as MGQ as it’s time for Luka’s baptism.

Before then we’re introduced to the character hinted at in Luka’s diary – Sonya.


She’s his childhood friend and now a priest at the temple.

The gameplay function of the temple appears to be changing jobs.  I don’t know how that’s going to work yet.  Currently we’ve been receiving both normal XP and something called Job XP.

This time Luka gets to his baptism in time, but everything is twisted in comparison to MGQ.  In MGQ Luka was late, Ilias was supposed to show and didn’t.  In Paradox Ilias has been missing for three decades and the ceremony is largely ceremonial…

…until this time when Ilias comes down in person to tell Luka he’s the one chosen by destiny to save the world from an encroaching darkness.

That causes a little bit of a stir.

There’s even more to come as Luka returns to his inn to find Alice and Ilias fighting in his front room.  Both have been lolified and depowered, and they think the other is responsible.  With their powers sealed they want someone powerful, like Luka (not sure how they arrive at this conclusion), to accompany them.  The problem is they can’t stand each other so it’s an either-or case.

I guess this is where we make the big choice of which one to go with.

If I’d thought about it a bit more, or this was truly live, I’d have thrown the choice open to the comments.  That would have been nice.  But it would have required waiting, and I’ve already waited long enough for this game. :)

Angel God or Monster Lord.  I like bad succubi, so Alice would normally be a snap choice.  Ilias had some very funny lines in the demo, though.  A completely impotent, angry pint-sized genocidal god does have a lot of comedic potential.  I think we’ll still go with Alice and hope they get her out of that loli form at some point.

Alice gives her back story.  A rabbit depowered her and her castle is currently in chaos.  So more of this paradox stuff then.  That means we’re probably going to get a thorough working over by a super-level sexy bunny girl at some point then.

Luka fills in more of his history, and this highlights more differences between this universe and the MGQ-verse.  His dad was a great warrior who went missing.  Lazarus, a crazy terrorist in the last series, was a former member of Luka’s father’s adventuring group.  His sword arm broke down and now he’s a drunken bum hiding out in the village.  Sonya is also the daughter of the priestess from that original party.

Luka mentions Ilias’s appearance at his baptism, which is of course a bit screwy considering Alice was fighting Ilias cat’n’dog in Luka’s inn at the same time.  Shenanigans menanigans.

The next location is the house of the village chief.  He fills in more of the alternate history.  This universe suffered a great cataclysm that sundered the continents, shoved up a mysterious snow-covered continent and opened up tunnels to Tartarus.  Tunnels that are guarded by strange technology.  Ilias vanished back then and since then there’s more magic and more cooperation with the monster girls.

That might explain why no-one thinks it’s odd Luka’s running around with a girl with the lower half of a snake.  Alice is annoyed by the lack of respect as well.

After leaving the chief’s house (after first emptying the chests on the roof) we bump into Sonya, who forces herself into the party.

And another stranger shows up.

This one calls themselves Nero and describes themselves as “No-one special.”


Yeah right, pull the other one.

Both Alice and Luka call him out on it as well.

Nero doesn’t understand magic.  He also doesn’t know who Sonya is.

“I’m his childhood friend,” Sonya says, describing her relationship with Luka.

“Huh, he doesn’t have a childhood friend,” Nero responds.

And various plot point alarms go off.  Has Toro Toro been watching the last few seasons of Doctor Who.  Is Sonya the Impossible Girl?  (and can we pretend she’s Clara Oswald and throw her into the jaws of the toothiest horror we find)

So interesting plot twists ahead with Sonya I suspect.

It also made me wonder whether I should wait for the full English translation.  Machine translation can give you the gist of what’s going on, providing you have a rough idea of what you were expecting them to say anyway.  I doubt I would have spotted this had this section not already been translated into English.

Nah, there’s no fun in that.  Let’s blunder wildly about and throw Luka into as many hungry vaginas as we can find.

In the village is where you can recruit a slime girl for the party.  She’s trapped in the poison marsh accessible to the east.  Heroically wade over to carry her out and she’ll join the party.

Then it’s off to the temple.  This serves a number of purposes.  First off this is where you respawn after Luka has had all the white stuff drained out of him.  It’s also where you go to change jobs, which I guess will become clearer.  It’s also that location every RPG seems to have that’s stuffed full of tutorial NPCs that explain all the various mechanics.

And boy are there a lot of mechanics.  I think Toro Toro might have thrown in every mechanic from every JRPG of the past three decades.  It's going to take a long time to learn all this.

First off there are all the jobs.  There’s a big mess hall full of characters that explain what they all are.  There are the usual types such as Warrior, Priest (healer), Thief, Mage.  Master combinations of those and you unlock more advanced jobs like MagiKnight (magic plus melee, the munchkin power-gamer’s favourite).  There are also weirder jobs like Maid that use plates as a weapon.  Be interesting to see how that works.  Some jobs are available right away.  Others need to be unlocked by mastering other jobs first.  And others are only unlocked by carrying out specific quests.

Upstairs and there are characters explaining differences between SP and MP (SP regenerates after every combat and with each normal attack, MP only regenerates at inns, etc.  Basically spam SP skills all you like in combat, but be careful MP doesn’t run out on a dungeon run).

There’s also someone that takes special glee in describing all the status abnormalities.  There are the usual ones like Poison, Blindness, etc., but MGQ universe being what it is there are also ones like Digestion (yes, there will be vore at some point), that make a character more prone to being gulped down.  As it’s a hentai game there are an additional set of sexual related abnormal statuses which include obvious fetishistic states like Incontinence (I think I might avoid enemies with those attacks).

A bunch of monster girls are hiding out in the temple basement.  (This is where those of you that picked Ilias over Alice get one of the funnier moments of the game).


This section of the tutorial temple is to explain the strengths and weaknesses of all the monster girl races that can be recruited.  So it seems that alongside normal XP progression we have both Job and Race progression.  I’m curious to see how Race changing works.  I think it’s probably some kind of tree system.  Lime, the blue slime girl recruited in the poison marsh, explains she might be weak now, but if we level her up she can change (evolve I guess) into a choice of three different advanced slime races.  Maybe that’s how the progression works – Imps into Succubi, etc.

Right that’s a lot to absorb.  It’s also another mammoth post.  I think I’ll break things off there and tomorrow we’ll investigate the wild and raunchy lands around Iliasville (where there might be some actual smutty stuff).

Saturday, March 21, 2015

Let's Play Monmusu Quest: Paradox! part 1

It’s out.


I said I was going to do a Let’s Play series of blog posts on the whole damn thing, Ilias help me, and here is the start of what will probably keep the blog busy for next few months.

First, a little background for any newcomers.  Toro Toro Resistance’s Monster Girl Quest is pretty much the gold standard for monster girl hentai games.  Other games might have better artwork, or more depth in gameplay, but Monster Girl Quest does the whole package better than anyone else.  After three instalments the series had clocked up over 150 sexy Bad End encounters covering nearly every fetish imaginable.

Now it’s time to see what imaginative craziness is in store for us in the sequel, Monmusu Quest: Paradox.  I say sequel, but this doesn’t follow on from the events of the original MGQ.  Neither is it a remake either.  From what I can gather it’s the same characters but there’s some alternate universe timey-wimey weirdness going on.

Paradox is a more complex game than its predecessor.  The original was more of a visual novel with some RPG elements.  Paradox is a full RPG created with one of the RPG makers (whichever one has a dragon’s head for an icon).

You’ll notice from the screenshots that some of the text is in English.  I downloaded and applied the patch Dargoth’n’team provided to add English translations.  I strongly recommend picking this up.  Currently it’s only a partial patch covering what they were able to translate from the demo, but crucially it has translations for most of the common menu options and that makes playing the game a good deal easier (Don’t be a Jackson).  They are planning to translate the whole game, which will likely be a mammoth undertaking.  If you wish to check their progress or lend some support, go here.


The first option on starting a new game is selecting a difficulty level.  Normally I’d go for Easy, not because I’m shit (unless it’s a platformer, where my gaming abilities have the pungent tang of week-old manure), but because I want to get to the next H-scene with the minimum of hassle and frustration.  Then I remembered one of the hot things about the original game was when the monster girl surprised me with a new attack and legitimately beat me.  Let’s go for Normal.  No, let’s have some fun.  This is a typical JRPG rather than the linear series of puzzle battles from the original MGQ.  Let’s go straight to Hard.

(I might regret this)

I’m one of those players that tries to grab everything while playing an RPG, which usually ends up in me grinding to the point where most encounters become very easy.  That doesn’t work so well with the femdom feel of the series.  At hard it shouldn’t feel like we’re always topping from the bottom to get the lewd content.

(I’ll change this if I find the game is getting too grindy in order to get anywhere)

As with the original MGQ, Paradox starts with a dream of Ilias.  In keeping with the alternate reality theme of Paradox, something is clearly wrong with this universe’s Ilias.


A diary in Luka’s room fills us in with the background on this world.  Thankfully this is one of the bits that has already been translated.  The big difference in this universe is that there was a catastrophe 30 years ago and Ilias hasn’t been seen since.  As before Luka is sort of an orphan in that his mother died while he was a child and his dad went off to save the world and never came back.  Luka was running the family inn on his own, but now he’s come of age he’s eager to go off adventuring and find his father.


Then we have the same commotion in the village that kicked off MGQ.  In an interesting twist, it’s a friendly slime girl that announces one of the villagers has been kidnapped.  And it’s not a single slime girl lurking on the edges of the village but a whole village of them in the hills to the north.  Most of them seem friendly.  And obsessed with boomerangs for some reason.

Not all.  There are a few bad girl slimes.  The first encounter is with a familiar face.


Fights are slightly different this time.  The largely linear sequence of single encounters from MGQ has been replaced with the many random encounters typical to most JRPGs.

There are some new mechanics.  There’s a new Friendship mechanic.  One of Luka’s combat actions is to talk to his opponent.  This raises Friendship.  At lower levels it requires Luka to give them money and other gifts.  At higher levels they start to give gifts back.  Also, a high friendship level will be needed later on to recruit new monster girls to the party.  Thankfully the friendship values carry over for all monster girls of the same type.  This is a nice touch as it means you can let it build while travelling through an area rather than having to focus on a single fight.

The other new thing is a Temptation attack.  Knock the monster girl’s HP down low enough and sometimes she’ll ask if she can do some nice things to you.  From what I saw in the demo this sometimes involves seeing new H-scenes.  Too much niceness and it’s game over, but getting these sexy Bad Ends is pretty much the whole point of the MGQ games anyway.

Later slime girls start using binding attacks.  These aren’t as strong as in MGQ.  Luka can still attack, but for reduced damage.  But until he struggles out he can’t use items or special attacks and the enemy’s attacks do more damage (and lewdness).  Slime Heaven isn’t the auto-win here it was in the original, but it does do a hefty amount of damage.  Give in to enough temptation attacks and you get the same thing anyway.

Which Luka… uh… ‘accidentally’ did here.


The Bad End is the same as before I think.  Much penis glooping until the blue slime girl turns white and then off we ooze to a life of slimy slavery.

As with the first series, Ilias (or some fragment of) gives us post-loss recap/scorn/advice.  Then there’s a new bit as Luka shows up in a cave with a grim reaper girl.  Stepping on the magical symbol returns us to the bottom of the hill.

There’s a wider range of items and weapons in Paradox.  And also some crafting.  I run into a slime shopkeeper (blacksmith?) who tells me to bring her a fish and boomerang.  I’m glad for the English translation on this as I probably would have missed this aspect of the game from dodgy machine translation.  I don’t have a fish, but I know where to buy one.  Unfortunately it’s back at the bottom of the hill.  Predictably the first encounter I run into after buying a fish and the slime girl drops a fish anyway.  Oh well, it’s levelling Luka up.

Back at the blacksmith (slimesmith?) and fish + boomerang = the slightly better fish boomerang.  Nope, I don’t understand it either.

After travelling over a bridge there’s an almighty thump that shakes the screen about.

Ah this must be the bit where Alice crashes to earth.

Oh wait, that’s not Alice.


Okay, so what’s going on here?  This is a lolified Ilias, the goddess and central antagonist of the previous series.  She’s still the same genocidal monster as before, but someone has stolen her powers so her attempts to carbonize Luka fizzle rather embarrassingly.  She runs off in a huff.

At the top of the hill we run into one of the new monster girls – a bouncing (extremely bouncy) pink bunny slime.  Normally I’d throw the fight in case she was a boss, but I remember from the demo she returns as a normal wandering mook fairly shortly afterwards.  I save beforehand anyway.  I’m not walking up this sodding hill again!

She nearly gloops me with a Slime Heaven type of attack, but I manage to chomp through a bunch of healing herbs to eventually win the fight.  And that’s the first boss fight won.

I feel it would be rather remiss of me if I didn’t see what her Bad End looked like to satisfy… um… scientific curiosity.  I pull the same saved game tricks I used in Violated Hero to throw alt!Luka into her slimy embrace.  Actually I wanted to see what her temptation attacks did, but other than the first fight where I resisted, she seemed unwilling to get in the mood.

The Bad End is a bit of slimy paizuri that sees Luka’s cock absorbed completely by her rather substantial boobs and stimulated until he’s nearly dyed them white.  Hop and hop and much slop indeed.


After the fight a lolified Alice shows up.  She’s hopping mad and after the white bunny that lolified her.  She beats up the bunny slime for a bit before realising she isn’t the rabbit she’s looking for and then storms off.

Nothing weird about this start at all.  Uh oh.

And I’ll break here as it’s already three times the number of words I wanted to make each Let’s Play piece.  This is going to be the start of a regular series.  I’m not sure how to tackle this, given that the game is likely to be enormous, intricate and feature a ridiculous number of monster girl types and scenes.  Most likely I’ll put in a couple of hours each night and post the progress the next morning.  Part two should go up tomorrow morning.

Thursday, March 19, 2015

I'm back online and another snippet from A Succubus for Saint Patrick's Day

And finally I have regular internet again.  The phoneline was connected to my new house today.  Obviously the first thing I did was download Monmusu Quest! Paradox. :)  I'll be starting with the Let's Plays as soon as I get everything setup on this new laptop.

Before then, Saint Patrick's Day might have gone by but I still have a brand new collection of delicious and evil short stories to promote.

Here's an excerpt from "Rogue vs. Succubus Lamia" (the strikethrough is deliberate, for reasons that will make sense once you've read the story).  This one is supposed to have a more traditional fantasy feel.

* * *

“I want you to steal the Heart of Aphrossi,” the elegant veiled figure lounging on a luxurious divan asked Nai.

Her name was Madam Esqetti and she was rumoured to be the most powerful individual in Bollinbrocco’s infamous pleasure district.  So powerful that even the notoriously corrupt ruler of Bollinbrocco, Lord Vingsloteni, reputedly stayed out of her affairs.  This was the first time Nai had met her.  Her face was obscured by a black veil and she wore an elaborate—and expensive—gown of overlapping velvets.  Nai could ascertain nothing about her age or beauty.  His first impression yielded no impressions.  That meant he’d assume the rumours were true and treat her as someone not to be trifled with.

Two bare-breasted beauties had greeted him at the entrance to Madam Esqetti’s legendary bordello and led him up to this opulent room on the top floor.  Curtains of exotic fabrics, held in place with chains of precious metal, decorated the walls.  Rare furs and plush cushions were positioned around the room.  The bare-breasted beauties had left him alone with the infamous Madam, at which point she’d made her request.

“Okay,” he answered.

Madam Esqetti laughed.  “Most thieves would baulk at such a task.”

Nai gave her a rakish smile.

“I’m not most thieves.  I’m the best thief.”

“They said you weren’t short of confidence,” Madam Esqetti said.  “I hope your abilities match your bravado.  Weakling failures are of no use to me.”

She produced a roll of parchment and unfurled it on top of a small table.  Nai guessed it was plans to the Temple of Aphrossi.  He listened as she gave him information on guard numbers, patrols and other defensive measures he’d need to overcome.  Nai was impressed with her thoroughness.  He listened to her proposed plans, stopping her occasionally to interject his own suggestions.

“Aren’t you going to ask me why I want the Heart of Aphrossi and what I intend to do with it?” Madam Esqetti asked him once they’d gone through the plan.

“No.  I’m interested in only the gold you’ll give me for bringing you the Heart of Aphrossi.”

“You’re not curious at all?”

“Not at all.”

“How very professional.”

“There is one additional thing I require for this task...” Nai said.




Monday, March 16, 2015

Update and another snippet from A Succubus for Saint Patrick's Day

Some updates.

First off, thanks to everyone who bought my new collection.  I hope you all enjoyed reading it.

Currently I'm still in the middle of the moving house.  I don't have regular internet access at the moment, which means I'm not able to keep as up-to-date with replying to emails/comments and the like.  This should be fixed when I get a phone connected on Thursday.  Not having internet while my first book in around 18 months is out and I need to promote it is not the best timing, but there you go.  (I suspect there will be something else I'll be doing as soon as I get online as well).

On some of the questions I've received about A Succubus for Saint Patrick's Day:

I don't know why it hasn't gone up on Smashwords.  I'm checking with my publisher at the moment.  (UPDATE: it's now live on Smashwords)

Also, there will be a print version at some point.  That's another thing I'm checking with my publisher. (It's my fault more than their's.  Once again the deadline snuck on me far faster than I anticipated.)

Mon-Musu Quest: Paradox is out.

Yep, I will own up to cursing a little that they picked this weekend to put it out.  That's definitely one for how to have your book release utterly over-shadowed. :)  Only a minor bit of cursing - I'm as excited to play it as I'm sure eveeryone else is... when I get a damn internet connection again!

As soon as I'm back online I will be doing a let's Play of MQ:P.  I suspect that one might take some time...

As to my own writing.  Next on the todo list is "Sandwiched by Scyllas".  I'm hoping to get that out before the end of March.  After that it's the one I imagine a lot of people have been waiting for - I finally get around to finishing the Succubus Summoning 201 arc.  Also I haven't forgot about that little Twine game I was working on either.  Now I'm not rushed off my feet I'm going to see if I can sneak a few hours on A Night With Ceptophthorié a day.

Plenty to look forward to. ;)

But I'm also supposed to be promoting my brand new collection.  So here's another tease, this time from the title story, "A Succubus for Saint Patrick's Day", to entice those of you that haven't yet bought it:

* * *

“Luck of the Irish, eh, Irish” the barman said as he poured Nic a commiserating shot of whisky.

Nic wouldn’t know.  He was born and bred in the home counties.  The closest ties he had with Ireland was a grandmother from Dublin he hadn’t seen in over a decade.  Nic had a knack for accents and after travelling the casinos of Europe he’d noticed everyone loved the Irish and hated the English, especially plummy-voiced Southern boys.

The Irish accent also worked much better on the ladies, not that Nic was in the mood for anything other than getting drunk and moping.  Just to rub it in, this would be the night one of the hottest girls Nic had ever seen came up and sat on the stool next to him.  Nic didn’t know the Ribchester did shows.  The girl was dressed up in bright green top hat and tails like a cabaret dancer.  Vivid red hair spilled out from beneath her top hat and cascaded onto her shoulders in shimmering waves.  She had the delicate elfin face and high cheekbones of a model, but rather than being cold and haughty, her large eyes and warm smile gave her the expressive features of a girl that looked fun to hang out with.  She also looked like she had quite the figure hidden beneath that waistcoat judging by how the material bulged and was stretched taut at the chest.

“Hi,” she said.

“Hi?” Nic said.

Normally this would be the point he’d turn on the fake Irish charm and see how far it took him.  He wasn’t really in the mood.  Not after losing his shirt—twice!—in the same night.

Besides, she was probably a working girl and there was no way he could afford her.

on account of losing his shirt—twice!

She was wearing an odd choice of clothes for a hooker, though.  And normally they liked to get their claws into some shmuck on a lucky streak.  There were no mirrors nearby, but Nic suspected he looked like someone who’d just watched their favourite puppy get run over by a lorry.

“I’m your succubus,” the highly attractive girl said while flashing him a smile that’d give a butterfly diabetes.

“My what?” Nic said.

“Succubus,” the girl repeated.  “The stone you have in your jacket pocket is a succubus tablet—my succubus tablet.  Whoever owns a succubus tablet is master of its succubus.  You own the tablet.  That makes you my master.”

Nic shook his head and took a gulp of his whisky.

Hooker, waitress, showgirl, prankster; as hot as she looked, he really didn’t need this nonsense.

Friday, March 13, 2015

A Succubus for Saint Patrick's Day - Out Now!

I'm glad to announce my sixth collection is now out and available to buy.



Amazon link
Excessica link
Smashwords link
(let me know if it's absent from your ebook purveyor of choice and I'll check with my publishers)

Here's the blurb:


Who is the lucky one—the man given sensual pleasure beyond his dreams, or the succubus that ensnares and drains him?

Dangerous and delectable sirens abound in M. E. Hydra’s sixth collection of horror erotica.  Within these pages you’ll find thirteen tales that will tempt, tease, titillate and terrify.  Read and enjoy as dark temptresses weave their seductive webs and draw in their (un)fortunate prey.

In “A Succubus for Saint Patrick’s Day” a down-on-his-luck gambler thinks his fortune has changed when a magical succubus comes to his aid.  A strange agency provides an unusual service in “The High-School Sweetheart Removal Agency”.  A researcher has a dangerous and highly sensual encounter with an alien creature in “A Real-Life Goo Girl”.  In “Number 66” an expat searches for an unusual girl in the fleshpots of Bangkok.  An accomplished thief falls prey to a shadowy guardian in “Rogue vs. Lamia”.  A rich man gets the bigger dick he’s always wanted in “Crabs”, only to discover the treatment has some alarming side effects.  And finally, a young man gets a surprise when he tries to rape the wrong victim in “Joe Boyega Picks a Bad Night to Become a Rapist”.

They'll give you pleasures beyond your wildest dreams, and terrors beyond your darkest nightmares...


I hope you all enjoy it.  Please leave your thoughts in the comments below (or better still leave a review up on Amazon or other places).

Thursday, March 12, 2015

A Succubus for Saint Patrick's Day previews - 3: Number 66

Here's the third in a series of six previews of the brand new stories in my upcoming collection, A Succubus for Saint Patrick's Day.  The reason they're all scrunched together rather than spread out a bit more is the sudden cloud of chaos that engulfed my life over the past few months.  I'm currently in a nice new house and things are looking much better, but I'm without an internet connection until a phone line is put in next week.  Thankfully, blogger seems to have a "here's one I prepared earlier" feature so I can queue these previews up over the next couple of days.

That's all boring technical stuff anyway.  Let's go straight to the words instead.  This one's from "Number 66".  In this one there maybe sexy body-to-body massages on an air mattress.  There may also be terror and icky Bad Ends.  You'll find out at the weekend (I hope - I'm going to look very foolish after doing all this if the date gets moved back).

* * *

Harrison took a taxi.  The GI was right; it wasn’t where he’d expected it to be.  Pom Prap Sattru Phai was off the beaten path for the degenerate expat set.  This was where the normal tourists came to take pictures of old Buddhist temples.  Harrison thought the man might have the wrong street.  He arrived there and saw a plain narrow alley.  It was only when he walked down its length he found the massage parlour discreetly tucked away.  The signs and neon lights were as gaudy as any down Soi Cowboy, but positioned in such a way they couldn’t be seen from the main thoroughfare.  Harrison wondered how they did any business hidden away like this.

A shrunken mama met him at the door.

“American?”

“English,” he corrected.

She led him down a stairway festooned with tinsel and flashing pink Christmas lights.  At the bottom he was shown into the infamous fishbowl room.  Fifteen girls sat in three rows of five behind a big glass window in the far wall.  They were dressed in skimpy bikinis and each had a white disc with a number on it attached to their right hip.

And there she was—number 66.

She was impossible to miss.  She was tall, leggy, busty, blonde... totally unlike the other girls sitting behind the glass.  She was clearly a foreigner and Harrison wondered what she was doing here, working as a common hooker amongst the local girls, especially with a body like that.  She was as good as any glamour model Harrison had seen in lads’ mags and those models had the advantage of Photoshop to brush up their appearance.  It made no sense at all.  Why was the girl here when she could be doing the exact same thing for fifty times the price out in the expensive hotels by the airport?  It must be as they said—she was a rich heiress playing around for kicks.  She certainly had an aloof air about her.

The other girls were a much of a muchness.  Harrison saw plenty like them every night in the clubs in Patpong, apart from maybe the girl sitting in the centre of the front row.  She looked a real sweetie. It was something in her eyes and smile.  There was an infectious sense of fun about her.  Her figure wasn’t bad either.  She couldn’t compete with the blonde girl, obviously, but at least she had some curves beneath her bikini top.  Smiling enthusiastically, she beckoned to Harrison, urging him to pick her.

From the disc at her waist he saw she was number 9.  She was the girl both Murray and the GI had recommended.  He could see why.  She looked cute.

Under normal circumstances Harrison might have picked her.  That wasn’t why he was here though.  Number 66 was why he was here and that was the number he whispered into the shrunken madam’s ear.

The madam made eye contact with Number 66 and the blonde girl looked Harrison over.  For a brief horrible moment Harrison thought she might reject him, but instead she gave a curt little nod and got off her chair.  She met Harrison in the corridor outside and took him all the way down to a door at the end.

The room on the other side was a surprise.  When he’d visited establishments like this before, the girl usually led him to a small cramped bathroom with a narrow inflatable lilo squashed up against an equally narrow bath.  The room he walked into was palatial by comparison.  A big jacuzzi bath stood in one corner.  A patterned screen hid the other.  On the floor in the centre was a king-size air mattress.  Even as big as it was there was still space on the floor to walk around it.

Harrison looked at the lush designs of ancient debauchery painted on the tiles covering the walls.  “This is fancier than I was expecting,” he commented.

Number 66 didn’t answer, instead motioning for him to go behind the screen and take his clothes off.

Before he did he asked her for her name.

She smiled and pointed to the white disc attached to her hip.

* * *

Out soon, A Succubus for Saint Patrick's Day and other tales!

Wednesday, March 11, 2015

A Succubus for Saint Patrick's Day and other tales - The tales

My newest collection of short stories, A Succubus for Saint Patrick’s Day and other tales, is out (should be out) this weekend (as I may have hinted in previous blog posts).  It features a mixture of previous uncollected Literotica stories, some brand new stories, and a story from one of eXcessica’s collections that people might not have had a chance to read before.

Here’s the full running order—thirteen wickedly dark and sexy tales.

  1. A Succubus for Saint Patrick’s Day
  2. The High-School Sweetheart Removal Agency
  3. A Special Tube of Lube
  4. A Real-Life Goo Girl
  5. Busted Bankster
  6. Number 66
  7. Rogue vs. Succubus Lamia
  8. The First Time
  9. Snared, Sucked and Slurped
  10. Pussy-Wrapped
  11. The Night Doyle Lowry Saw a Terrible Thing and was Sucked into a Quagmire of Sensual Depravity
  12. Crabs
  13. Joe Boyega Picks a Bad Night to Become a Rapist

A few weird titles as you can see. ;)

So what will you find this time around?

There are plenty of succubi, some obvious and some less obvious.  I’ve also included stories about other monster girls such as slime girls, a sea anemone girl and an unusual take on a lamia.  There are others that slithered out of the black pools of my imagination and have no names.

As for the fetishes, there are the usual leanings towards femdom and Bad Ends.  There are a few sensual massages—one four hands, one body-to-body on an air mattress, one girl-on-girl.  There’s a bit of mixed fighting that owes a lot to the sexy designs of videogame characters.  Some vore (that one was predictable).  Also, one of the stories features an erotic sink, a fetish I haven’t covered before, but does fit in with my style.

And, because I had to let Horror-head have some fun, there’s also a guaranteed erection destroyer.  Have to remind people occasionally that we’re doing horror here, not just the sexy stuff. ;)

There are plenty of returning characters, some that haven’t been seen for a while.  I’m sure some of you will have fun spotting the references to some of my older work.

The stories are weird, they’re wicked, and they’re wicked sexy.  There should be something for everyone here, I hope.

I’ll blog more details when the ebook is out and available to buy.  In the meantime, previews will be continuing for the rest of the week.