Showing posts with label Monster Girl Quest chapter 2. Show all posts
Showing posts with label Monster Girl Quest chapter 2. Show all posts

Sunday, April 01, 2012

Monster Girl Quest Part 2: Full English Translation Out

It’s been three months since Monster Girl Quest part 2 came out and, right on schedule, RogueTranslator has finished translating the final third of the game. You can get the full English patch here.


Who says blondes have all the fun...

Give that man a round of applause. This continues the story right up to the demon castle and Luka’s battles against the four Heavenly Knights.

Wisely, Toro Toro Resistance hasn’t given a release date for the final part after his poor artists got harassed over delays the last time around. A sensible attitude (says someone also a bit laggardly at getting an anticipated piece of work out - *cough* Succubus Summoning 201 *cough*). His site is showing some of the new monster girl artwork and it appears the angels are just as perverted and sex-mad as every other creature in poor Luka’s world.


The new strategy to get people to go to Sunday School...

I'll finish with the obligatory plug for my own stuff: If you really like the game, you'll probably also like my stories.

(Sees how many times MGQ2 has been downloaded... I really need to find some artists and make a game...)

Wednesday, January 11, 2012

English Patch for first part of Monster Girl Quest, Chapter 2

Hello, hello. I nearly missed this while I was distracted with all the plagiarism drama.

Someone's been busy...

Once again Luka finds himself in a sticky spot with the ladies...

Hat's off to RogueTranslator. He's already got the first third of Monster Girl Quest: Chapter 2 translated, right up to the lovely Undine above. You can get the patch here. You'll still need a copy of the original game, which can be purchased from here.

Saturday, December 24, 2011

Monster Girl Quest Ch.2 - A Review

Hurrah for とろとろレジスタンス (hope I pasted the right characters there) and Monster Girl Quest Ch.2. Mention of that always triples the number of hits to my blog. :D

Now if only I could persuade all those people lured here like victims to the alluring, pulsing, moist sack of a pitcher plant girl to check out my stories...

Now that the shameless book-whoring is out of the way, let's get on with the review.

Monster Girl Quest is a hentai RPG game. You play Luka, a young man on a quest to bring peace and harmony to his world by slaying the evil Demon Monster Lord. His companion on this quest is Alice…the Demon Monster Lord.

The majority of the hentai comes from the combat encounters. Luka’s world is filled with monster girls, and all of them want to rape and do unmentionable sex things to the poor lad. Have Luka lose a fight (conveniently, the game makes this very easy with various assorted commands that exist purely to suicide poor Luka) and you’ll be treated to an ending scene where the monster girl gets to have her wicked way with the hapless hero. The game also features an unlockable encyclopedia of monsters encountered so far and gives the player the option to…erm…“battle” them again at different difficulty settings.

There are 85 encounters in the second chapter, each with one or more Game Over scenes. That’s a lot of choice and variety. As with the first chapter the creators have tried to cover just about every fetish imaginable (and a few you might never have known previously existed). The monsters vary from the traditional sexy humanoid types such as succubi, elves, fairies, cat girls…

Oh Alma Elma, we'd have such a future together if you didn't keep killing me...

…to some truly WTF! creations.

We strongly recommend your next action be "Guard".

The only true constant is they’re all female and have a pair (or more!) of boobies. As with the first chapter, the artwork is of varying quality, but some scenes, especially in the succubus village, have a lot more artwork per encounter than before.

While the number and variety of hentai scenes is impressive, the creators have also taken the time to make it a proper game with a decent storyline to stitch the fights together. This isn’t a visual novel where the only interactivity is clicking “Next Page” over and over. In the first chapter a lot of the fights were puzzles where the player had to work out which sequence of attack options to use. The second chapter adds extra complexity through the addition of elemental spirits Luka acquires on his quest. Refreshingly, the game steers clear of the clichéd elemental Jankenpon mechanic and instead each spirit gives Luka new abilities.

When summoned, Sylph allows Luka to dodge status changes and some OHKO attacks, while Gnome boosts defence and allows Luka to break restraints faster. Undine gives a kind of temporary invulnerability to most attacks and Salamander boosts attack and resets special points to full, but prevents Meditating to restore Hit Points while she’s out. The game compensates by making the encounters much harder. In the later battles Luka will need to summon Sylph and Gnome just to be able to fight normally. Failure to do so will result in being hit by restraint attacks he can’t break out of and special attacks that will defeat him in one hit.

The storyline continues the humour and strong characters of the first chapter. Luka is a decent and likable protagonist. Alice continues to be sarky and make fun of him at every opportunity, but it’s clear her respect and affection for him grows during the game. (Tip: Pay attention during the last fight otherwise you’ll need that box of tissues sitting next to you...and not in the way you thought!)

I played the game using AGTH and auto-translation software. It was enough to follow the action, but I suspect I missed a lot of the jokes and swipes at mainstream RPGs. Thankfully, RogueTranslator is working on putting together a full English translation. Progress on that can be followed at his blog here.

I love this game. Obviously I’m biased through my own predilections, but it’s great to see a piece of entertainment with porn as its raison d'être not take the lazy way out and actually aspire to have playability, plot and decent characterization as well as the obligatory Tits’n’Ass (or rather Tits’n’Orifices-of-questionable-function).

With around 9,000 downloads in the first week (9,000! Why am I wasting my time writing dusty old books!?), it’s also great to see the creators have been rewarded for their time and effort. Hopefully, its success will pave the way for other similar games in the future. It would be interesting to see the concept expanded to incorporate random battles or branching paths through the story.

I always did like those old game books… ;)