Showing posts with label toro toro resistance. Show all posts
Showing posts with label toro toro resistance. Show all posts

Thursday, November 08, 2018

A brief look at Toro Toro Resistance's new thing

Toro Toro Resistance (とろとろレジスタンス) is the person (people?) behind Monster Girl Quest and Monmusu Quest: Paradox.  You might be familiar with those.  I've talked a lot about them in the past.

Toro Toro Resistance has a new thing on the way.

It's... uh... different?




This is going to present a challenge.  How to talk about this without coming off like an overly judgmental prick or have the rozzers knocking on my front door tomorrow morning with a warrant to examine the contents of my hard drive.

I checked out the demo (it can be downloaded from Toro Toro Resistance's blog).  In structure it seems very similar to the Monster Musume HYAKURAN Vol. 1 product TTR put out between MQ:P 1 and MQ:P 2.  i.e. Rather than being a game, it's more a collection of illustrated Bad End scenes selected from a menu.

Choices... choices...

The demo has two encyclopedia entries and an introductory section showing off the artwork for some of the other things that will likely appear in the finished product.  I don't have access to machine translation at the moment, so I can't give more information than what's in the blurb or can be google-translated from Toro Toro's blog.

The main difference to Monster Musume HYAKURAN vol. 1 - and I imagine this will be the main deal-breaker for a lot of Monster Girl Quest fans (it is for me, to be fair) - is this time the monsters don't have the girl part tacked on.  Instead of cum-hungry succubi, harpies, slime girls and the like, there are cum-hungry leeches, insects, plants, worms, slimes, and other oddities.


I think nope.

I'm guessing each will have a encyclopedia entry detailing their stats and a Bad End scene/story.

The central framing device is an unusual shop selling sex toys, with the witchy owner telling stories about their use in a variety of settings.

That in itself doesn't seem a bad idea.  I can see the erotic potential in a witch selling a variety of unusual and living sex toys, which are just a bit too good at sucking semen out of their unsuspecting users.


Slurp? Mmm... nope.


This is not exactly new territory for TTR either.  Their earlier voice dramas had some scenarios where the femdom villainess would set some crazy biological cum-sucking device loose on the hapless (lucky?) hero.  I just didn't think those scenarios were as hot or as sexy as when the villainess set a sexy spider-girl or alraune loose on the hero.

But... diff'r'nt strokes for diff'r'nt folks and all that.


Nope nope nope nope.

However, there is a massive elephant in the room concerning the age of the (un)lucky individuals getting to try out these exotic sex toys.  The work's title is The Encyclopedia of Tentacles for Boys Vol. 1.  The artwork I've seen definitely puts it into the shota-esque category.

While I am intrigued to see what bizarre and exotic organic sex toys TTR's devious mind can come up with, I wish they'd set them loose on a cast of gormless eighteen-year-old university or college students.  It's hard to enjoy a good wank over a sexy witch and her selection of fantastical sex toys when you're concerned someone else (the authorities especially!) might consider the Bad End scenes child porn.

WTF!!!!  Nope!

Kudos to TTR for trying something different, but I think I'll pass on this in these outrage-hungry times and wait for MQ:P 3.

(There's also not enough hawt femdom succubus boobage for my liking.)


Nop...  Hmm, wait.  How much...?

Monday, October 02, 2017

Introducing Monmusu Quest: Paradox week

It’s been asked for, but before I leap headlong into Monmusu Quest: Paradox [part 2] I thought I’d take a bit of time to get the hype train rolling (and by hype train, I mean one of those old steam trains that should really be in a museum).

Aside from promoting my own succubus/monster girl writing (which you can check out here if you’d like to give me some of your lovely cash, or here if you want a sample first), one of the things I like to cover on this here blog is succubus/monster girl sex games.  I love them, been playing them since back when this blog first started and they’re the sort of niche interest thing that rarely gets written about anywhere.  They also overlap quite nicely with my own work as I like to write about hot succubi/monster girls doing sexy things to their (un)lucky prey, and these games also feature lots of scenes of hot succubi/monster girls doing sexy things to their (un)lucky prey.

Last year I didn’t get to write much on monster girl hentai games.  This was mostly due to upgrading my laptop to Windows 10, and then finding out that Windows 10 did not get on with my translation software at all.  So, when Monmusu Quest: Paradox [part 2] came out earlier this year, I was not able to leap straight into a continuation of my epic playthrough.  Instead the game sat rather forlornly, untouched, in a folder on my hard drive as I joined everyone else in waiting for Dargoth and crew to work through their translation.

Then I found some machine translation software that worked (more on that tomorrow) and thought I might as well start the madness again.

So, what is Monmusu Quest: Paradox [part 2], and why are you planning to devote an ungodly number of hours blogging your way through it?

Because it’s... fun?

As for the What is? question, here is a brief potted history of the Monster Girl Quest game series:

One of the key popularisers of monster girls on the internet is Kenkou Cross’s Monster Girl Encyclopaedia (I think this is the right link to their stuff).  Not long after that started to increase in popularity, screenshots and a short demo of a game featuring KC’s artwork appeared.  As far as I can tell, KC had little to do with the game aside from providing artwork of one of the main characters – Alice.  The person (people?) behind what would become Monster Girl Quest (or Monmusu Quest) was Toro Toro Resistance.  Previous to this, they’d written several sexy monster girl stories and a series of sexy voice dramas under the banner of Whispers of the Immoral Girl and the Female Pervert.

The first Monster Girl Quest told a story of a brave wannabe adventurer, Luka, setting off on a quest to defeat the Demon Lord with a sexy lamia, Alice, in tow (who also happened to be that same Demon Lord).


The game was essentially a Visual Novel with a series of RPG-style battles.  The main difference to a normal RPG was that all the enemies were monster girls and were more interested in fucking Luka’s brains out than killing him (although, most of the time they did end up killing, and sometimes eating, him in the Bad Ends, but that always seemed incidental to the fucking his brains out part).  The main difference to a normal sex game was the decent storyline and characters, as well a mind-boggling variety and inventiveness to the monster girl encounters.  Most similar games have maybe 15 distinct enemies; Monster Girl Quest had around 50.

The game quickly picked up a cult following and spawned a host of memes like “touch fluffy tail”and this:


It was also the first part of a trilogy.


Chapter two continued Luka and Alice’s adventures, where it became more obvious that Luka’s real quest was to fix the various divisions in the world and that Alice fancied the tits off him.


By chapter 3 it was fairly evident that most of the monster girls (including Demon Lord Alice and her four knights) weren’t the real threat here, so the game upended it all by having the angel Ilias turn genocidal and attempt to destroy the world because it had grown “impure”.

Make no mistake, Monster Girl Quest games are sex games, but they had a pretty decent story and the characters were engaging.

Toro Toro Resistance was able to squeeze a lot out of a visual novel engine to make Monster Girl Quest, but I suspect they were hankering to make a proper JRPG along the lines of classics like the Final Fantasy and Dragon Quest series.  So, a couple of years later we got this:


Monmusu Quest: Paradox is an alternate universe version of the Monster Girl Quest series.  Luka is still off on his adventures, but things have gone wrong somewhere and it seems like chaos is threatening to eat that world and others.  While MGQ was a visual novel with battles, MQ:P is a much more traditional JRPG.  There is a lot more freedom of movement and the monster girl fights are your standard random encounters (with Luka having a party this time rather than fighting alone).  Like Pokemon, you can pretty much recruit all the monster girls you fight, building up a sizable harem for Luka (that will try to eat him if he’s not careful).  Toro Toro Resistance threw everything in there in terms of mechanics.  If you like old-school JRPGs, MQ:P might still be of interest even if you’re not into the freaky sex stuff.

And now we’re onto Part 2.


I decided to start up the Let’s Play series again because I enjoyed doing it the first time around, and it’s a fairly time-efficient way of keeping the blog running with new content while I try to sort out my tangled mess of writing projects behind the scenes.

A couple of things to be aware of and changes from the last series:

I won’t be running it daily this time around.  It was too brutal and I felt that it didn’t leave me enough time form my own writing.  The Mon-Wed-Fri schedule I used for Monmusu Conquered World seemed to work okay (aside from near the end when I was struggling to maintain my interest in the game).  This means the series will likely run for some time, but as I won’t be running it daily, that will leave gaps in the week for me to blog about other stuff/post new stories (more on that in a mo).

I’ll be making it more of a walkthrough, so there will be more screenshots of the less titillating RPG overworld maps to show which characters to interact with at which time in order to advance the story.  I got a fair few comments from people struggling with untranslated versions of the game that appreciated some form of guide, so it makes sense to focus on that.  It won’t be an exhaustive guide.  I don’t read Japanese either, so I’m inevitably going to miss stuff (I do in English videogame RPGs).  Feel free to point out when this happens in the comments.

Also, there is a chance the series might go on pause.  As I’ve mentioned before, Windows 10 and text hookers really don’t get along.  I have one that works, but the last Windows 10 update broke it and I was only able to get it working again by reverting the update.  Windows 10 being Windows 10, that update is going to get pushed through at some point, at which point I’m going to be boned until I can find a fix.  MQ:P is way too complex to play without some form of translation support.

Now for my own writing.  That’s currently in a bit of a mess.  On the plus side, I’ve thought up two new novel ideas that might be cool in the past month.

Actually, that's not a plus.

My main problem at the moment is staying focused long enough on the same project.  Too easily distracted by the shiny new ideas, sigh.  Once the MQ:P series is up and running that will give me plenty of time to try and sort my writing shit out (and playing through MQ:P will likely fire up some fresh inspiration in the process).  This is better than a very long gap between updates and concerned comments/emails asking if I’m still alive.

The two main items on the sorting shit out front are the H-space Monster Girl Bestiary and Succubus Summoning 301.  For SS 301 I have a pretty good idea of what the first couple of chapters are and intend working on that while the MQ:P playthrough is keeping things ticking over here.  The H-space MGB is a little more awkward as I’m struggling to manage word bloat.  Those pieces either need to be proper stories in their own right, or 1.5K sex scenes I rattle off in a couple of hours as a break from meatier projects.  Currently they’re falling into a middle ground of too-long-but-not-long-enough that isn’t working (for me).

Anyway, for the rest of the week I’ll be posting MQ:P recaps, part one hints, etc.  I'm planning to start posting the playthrough proper around this time next week.

I hope you enjoy!

Monday, February 22, 2016

Hentai Game Review: Monster Musume Hyakuran vol.1

After a sort of drought in good monster girl eroge we get both a new Violated Hero and a new release from Toro Toro Resistance (the person/people behind Monster Girl Quest) in quick succession.  Violated Hero 6 is currently queued up on my hard drive and I'll be looking to give that the Let's Play treatment on the blog as soon as I get around to it.

In the meantime there's this new release from Toro Toro Resistance: Monster Musume Hyakuran vol. 1.


My Japanese is non-existent, so Monster Musume Hyakuran == Monster Daughter/Girl Tales/Collection?

Anyway, calling this a game is rather stretching the term.  Don't get your hopes up that this is a new Monster Girl Quest or Monmusu Quest: Paradox.  In music terms this release strikes me as being like one of those albums/EPs of B-sides and previously cut material bands put out to tide them over between albums.

Monster Musume Hyakuran vol.1 is a collection of Bad End scenes featuring femdom (and frequently carnivorous) monster girls.  If you remember the non-fight scenes in Monster Girl Quest Chapter 3, well MMH vol.1 is those x33 (as in 33 separate encounters, not 33 times more squick, because 33 times the squick of Catoblepas Girl is... a challenge beyond even my little black cells to visualise, maybe).  There are some branching points along of the lines of "Would you like to be digested to mush?" or "Would you like all your sperm/life sucked out?", but mostly these are short stories given the Visual Novel treatment with art and sound effects.

If a lamia asks you if you want to be her cuddle toy, the correct answer is "yes".
Some of the tales are connected.  There is a long story that will be very familiar to anyone that remembers Resident Evil (Biohazard) 1 & 2, with pornified, monster-girl-arized versions of monsters from those games (and some not quite so monster-girl-arized – Plant 42!).  This was a little confusing to me at first as the first link from the monster girl encyclopaedia entry would take me to the start of that story rather than to the individual scene for that girl.

WTF Toro Toro Resistance! I think you forgot the girl in monster girl for this one.
I should add at this point that everything is in Japanese on the off chance someone buys the product by mistake and ends up with something that doesn't make sense to them.  MMH vol.1 looks like it uses the same engine as the original Monster Girl Quest and plays reasonably nice with the standard auto-translation tools (If you're unfamiliar with how these work, I normally point people here for a full guide – although they are less effective nowadays given that some of the translation websites such as Google Translate blocks Translation Aggregator).  Toro Toro Resistance's work is fairly popular out in the West, so I wouldn't be surprised if some brave soul gets around to putting out an English translation at some point.  Maybe Dargoth, if the poor bloke isn't already destroyed by Monmusu Quest: Paradox.

Become a guinea pig at a sex toy testing facility!
The art and Bad End scenes are similar in quality to TTR's previous games – variable, but diverse and imaginative enough that you're likely to find something that hit's the spot.  Yes, vore is fairly ubiquitous, but can be avoided if that's not your thing.  As good as TTR is at producing this material at this point, I'd like to see them push on now and maybe see if they can work some animation into the scenes.  Currently the ROBF series* of monster girl battlefuck games does this to good effect, but are difficult to get and play outside of Japan because their creator has a serious hang-up (not entirely unjustified) with Westerners and piracy.

Even the small animation in this scene is quite effective... until you realise what she's doing with that strange orifice...
So, is Monster Musume Hyakuran vol.1 worth buying?  This depends on what you found enjoyable from the original Monster Girl Quest series.  If you liked that series for the epic storyline and the cute interactions with Alice and the other characters, but largely skipped the Bad End scenes because you found them squicky, then MMH vol.1 might not be for you.  However, if you ploughed through that series and relished every imaginative and (usually) sexy fate Luka suffered at the hands of the various amorous (and sometimes hungry!) monster girls, MMH vol.1 is 33 brand new Bad End scenarios that will likely keep you entertained for some time.


(*As an aside, I would love to do a Let's Play series on one of the ROBF games here, but there's virtually no chance of this happening as I'm a) unable to legally purchase them, b) would be unable to get through the Japanese 'gatekeeper' puzzles designed to keep out foreign players, and c) would likely get DMCA-ed to oblivion if I tried.  This is a real shame as the ROBF series is very very good from what I've seen of it.)

Thursday, December 24, 2015

New Monster Girl Thingy Demo from Toro Toro Resistance

Toro Toro Resistance (とろとろレジスタンス) is the person(s?) responsible for the excellent Monster Girl Quest series of games.  You might remember them - I spent a couple of months earlier this year blogging a full playthrough of the most recent, Monster Girl Quest: Paradox!  For the last couple of months on their blog they've been posting screenshots and tidbits from another project.  Today more info went up on their website, including a link to a trial version.

No idea what the exact title of this is.

As for what this is, I don't think it's a game with the same complexity as MGQ:P.  From a brief look at the demo it appears to be a series of scenarios organised using the same encyclopaedia UI and engine from the original Monster Girl Quest.

She's probably going to eat us...
There are two monster girls with brand new artwork - a Sea Anemone Girl and a Blue Slime Girl.  Both are straight Bad End scenes with various H-artwork.  The only player interaction is a "Choose You Own Bad End" option from the Sea Anemone Girl.  From the website it sounds like the finished product will have 33 different encounters.  I look forward to seeing what warped sexiness Toro Toro Resistance throws at us next.

Blue slime girls are a little friendlier... sometimes...


New here?  Like what you saw in Toro Toro Resistance's demo?  Maybe I can interest you in an English language short story take on a Sea Anemone Girl and a Slime Girl.

(this might be the only time I get to match and possibly outsquick something put out by Toro Toro Resistance :) )