Wednesday, June 28, 2023

A Succubus Game in Dev that might be worth following - Situation Succ: Inn Elysium


This one fell onto my radar in a (sort of) complicated and unexpected manner.  It also got me to dip my toes into Discord, which I should have done a long time ago.

The game's name is "Situation Succ: Inn Elysium" and you can find the website here:
https://situationsucc.com/

The character art and animation already looks very promising.


You can check out any time you like...


(I wanted to embed the video here, but all the usual twitter video downloaders had an attack of the prudities.  You can find the full animation here.)

The plot has an investigator arrive at a mysterious hotel as part of a missing persons case, only to find themselves on the dinner plate of four seductive and very hungry succubi.  The player will have to solve various puzzles to try and escape before midnight (or just give in and let the succubi have fun with the MC, I know what you filthy animals are like!).

The game is leaning on the horror side, so the succubi are as deadly as they are seductive.  The horror is more on the fun 'drain you to a dry-fish' side rather than the more boring 'rip out human hearts and eat them' side.

There is a time loop, so it's fine.  The MC can get snu-snued over and over and watch on in terror as the life is slowly sucked from his body.  He'll be fine.



Wait.  A time loop.  A clock and a time limit.  Where have I seen that bef--

Coincidence.  Pure coincidence.

If you played and enjoyed Tokinokogiri's "Succubus Prison", this is a project you'll want to keep an eye on.  I was also impressed with the art and animation I saw.  It reminded me of SQDT's "Succubus Academia", which had top-notch succubus and monster girl H-scenes.

Despite the look, this is a Western Dev team who want to bring the Japanese Succ over here.  This means you won't have to worry about fumbling around with machine translation or pixelated bits.

I know this might be a concern for some.  Sadly, Succubus and Monster Girl lovers haven't had much luck when it comes to Western H-game projects.  I have more hope on this one.  For one, it has a full team behind it and a war chest of funding to kick things off.  I was also given a little sneak peek of some behind-scenes stuff and was very impressed with what I was shown.  From a writing perspective, the succubus characters seem distinct and well-defined.  They also have differing goals and desires which will likely drive the overall plot.  What I saw gave me the impression of an idea that has 'come together', and that is a great starting point to launch from.


Do not disturb the sleeping succ...

That said, the usual caveats apply.  GameDev is hard.  Even with the best intentions and good resources, unforeseen things can happen and cause a project to come a cropper.  Manage hype and expectations accordingly.


This is very early in, but from what I saw, it sounds like a lot of the foundations and planning has already been done.  As for timescale for release, I don't think that was mentioned, but I saw an estimate of around a year, which seems sensible.  If you want to support the project and keep a closer eye on development, they have a page on SubscribeStar here.  You can also follow them on twitter @SituationSucc

I'm really hopeful on this one.  I look forward to giving it a proper playthrough and review when it comes out.

Thursday, June 01, 2023

House of Hellish Harlots v0.043 (Cyane, Lagona Voluptes)

The public version of House of Hellish Harlots has been updated to v0.043.  You can play it here:
https://houseofhellishharlots.com/

You may notice I've skipped v0.042.  This is because Cyane was originally v0.042 and Lagona Voluptes v0.043.  I was feeling ahead of schedule so I combined them into one release.

I think this is also the first release after I restructured the project and broke it down into separate modules.  As far as I know it should still work the same as before, but let me know if you run into anything screwy.

As for the new harlots, this release has a slightly more vorish theme as both will happily eat the player up if they're not careful.

Cyane
Cyane is my take on a jellyfish monster girl.  She was originally an idea for a level-drain monster for a HRPG, where she'd trap a player in her bell and slowly suck out their "levels".  I thought she'd fit in HoHH as well, so I gave her a scenario.  She's very ladylike for a jellyfish.  She respects the Madam's rules and doesn't eat gentlemen.

Make sure you're a gentleman!

Lagona Voluptes
Lagona Voluptes is a fleshpot pitcher plant girl.  Similar to the usual carnivorous plant monster girl, but her pitcher is a little comfier to be inside.  I try to vary the characters of the girls, so Lagona is a bit eccentric compared to the usual cold seductive predator succubi.  Despite this, she's a very dangerous harlot that won't show up until the later rounds in the finished game.  It should be pretty easy to figure out what you need to survive her though.

I hope you enjoy the release.  Let me know your thoughts below.

The Patreon and SubscribeStar versions are a couple of versions ahead.  I gave them v0.047 yesterday, which has two more pitcher plant girl themed harlots, N3P-NTHes and Aphroú Kanáta ton Ouránia.  If you like the project, please consider supporting me there.  You'll get access to the latest releases as well as other things.

Thursday, May 18, 2023

New(ish) Short Story: "A Bubble, Popped"

This is continuing my ongoing project to update the old H-space Bestiary shorts into proper short stories.  This time I took the "Bubble-Tail Succubus" story and filled in how Bate ended up in the bedroom of the succubus.

The new and improved story can be found on Patreon and SubscribeStar.

These are temporary exclusives.  My plan is to start putting out ebook collections once I've updated enough of the old stories.  If you wish to support me in the meantime, you can get them early on Patreon and SubscribeStar (as well as access to the latest House of Hellish Harlots updates a couple of months before the public release).

As with a lot of the H-space stories, this is firmly weird pulp sex horror.  The ending is a little nasty (as is the case with a lot of the H-space stories).


Tuesday, May 16, 2023

Harlot Art - Sapoonismenee Nerei

Here is some more lovely harlot art, again from the Atlantis27/Thraeh combo.  This time a player taking a hot bath with the lovely water nymph Sapoonismenee Nerei.  I'm guessing this player had DEX 5 and got plenty of Sapoonis's special foam in the body-to-body massage that followed. ;)




It's nice to see more details of the opulent luxury of some of the harlot's rooms.

I do have plans for a tentative team-up where Sapoonis and Aphroú double-team the player.  Then I remember that won't mean anything to anyone as Aphroú hasn't actually been released yet.  (You should get a chance to play with her in the v0.47 release scheduled for the end of the month.)

Thank you to Thraeh for illustrating Sapoonis and to Atlantis27 for commissioning the piece and kindly allowing me to share it here.

You can find more of Thraeh's work here on deviantart:

Monday, May 01, 2023

House of Hellish Harlots v0.041 (Lady Flumpth, Restructuring)

I've updated the public version of House of Hellish Harlots to v0.041.  You can play it here:
https://houseofhellishharlots.com/

On the surface it's another small release, adding just one new harlot.

Lady Flumpth
The rather disreputable (and mouldy) Lady Flumpth doesn't put much stock in The Madam's 'rules' or 'fair play'.  Thankfully, while the stat requirements are reasonably high to escape her 'trap' for an intended early tier harlot, there are enough ways to dodge coming to a sticky end (a bit literally with her), so it should be fairly easy.

The reason for the one-harlot releases for a couple of months is because I had to restructure the project under the hood.  It had grown too large for the Twine editor to handle it without heavy lag, so I split it into 7 sub-projects and are now using Tweego to reassemble it into a single file.  It seems to be working and patrons haven't noticed anything breaking.  If something has been missed, let me know below.

The Patreon and SubscribeStar releases are still a few versions ahead.  I gave them v0.044 yesterday.  This is also a single harlot release - the very weird N'gleria Sepiida.

I'm currently engaged in a couple of months of solid short story writing to put a 7th collection together.  I do have multiple HoHH releases queued up over this period, but they will be small releases until I get the 7th collection out of the way.  After that I'm hoping to push on and add the more complex 'mini-boss' harlots.

Wednesday, April 19, 2023

New(ish) Short Story: Men are from Mars, Mantraps are from Venus

One of my ongoing background projects is to take the old H-space bestiary shorts I wrote a few years back and beef them up into proper short stories.  The latest is available on Patreon/SubscribeStar.

"Men are from Mars, Mantraps are from Venus" on Patreon.
"Men are from Mars, Mantraps are from Venus" on SubscribeStar.

This is another temporary exclusive.  I'm slowly working through the old H-space bestiary stories.  At some point I'll have enough to start gathering them into ebook collections for Amazon and other places.

This was originally the Venus Mantrap story.  I fleshed out the background to explain how the soldiers got there and also to try and build up the classic "Green Hell" jungle atmosphere.

As with the original, the ending is pretty icky, so watch out for that one.  I do like to push the horror a little bit more with the H-space stories.

In case people are wondering, I don't have a good track record with H-space stories getting accepted on Literotica.  They're usually a little nastier than my regular horror stories and the scarlet imps tend to get a story bounced whenever they show up.  As a result I don't bother posting them there (but do still plan to post other stories).  It's also nice to have some exclusive content I can hold back for patrons/subscribers.  a writer has to eat, so all support gratefully accepted!

Wednesday, April 12, 2023

Hentai Game Re-Review: Domination Quest 1


Technically, I reviewed this one a while back.  I was in the mood to play a naughty JRPG-type game and remembered the sequel, Domination Quest 2, had come out a month or so ago.  Similar to Monmusu Quest, you can port the old save across, but as that save was many years and a few laptops ago, I decided to play through again rather than try to excavate it from a forgotten hard drive.

Turns out I needed to anyway, as it was only on rereading my original review that I remembered I never completed the first game.  Despite this, and after completing it this time, I don't think I was too far off with what I originally wrote.


I did reach the final boss this time.

The major change is that whatever bugs blighted it before, don't appear to be present now.  I didn't encounter any crashes during my second playthrough.  The other sticking point, and what caused me to abandon my original playthrough in the misty forest area, was the frequency of combat encounters.  That felt like it had been dialled back.  They're still reasonably frequent, but not so frequent that you can barely move without triggering another combat encounter.

Onto the game itself.  Mechanically, it's a turn-based JRPG.  It has the look of a RPGMaker game, but reverse-engineered into Unity.  While this is a little odd, the game does make use of the 3D environments to do some things you wouldn't see in a regular RPGMaker game.

You play as Kuro, who as a dominator has the ability to shrink monster girls down, gobble them up and then recruit them as allies.  Like Pokémon, but weirder and pervier.


Probably best not to ask...

Kuro doesn't have much in the way of fighting power, so you have to rely on a party of monster girls to do it for you.  You have a party of four and a bench of four you can sub in and out.  Along with health bars, the monster girls have stamina bars that are constantly decreasing every turn.  When they run low, they have to 'snack' on Kuro to get their energy back up or get knocked out.  This is where the bulk of the in-combat H-content comes from, as Kuro's allies take a break to blowjob or do some other sex act on him to get their energy levels back up again.

Most of the combat is regular turn-based JRPG, where if you lose you just get a regular GAME OVER scene rather than a sexy Bad End.  There are some elites and boss encounters that are an exception to this.  At some point they'll try and grab Kuro and drain his energy directly, and you have to rely on your allies to hit the opponent enough times to force them to let him go.  As I said in my original review, it's a shame this mechanic isn't used more.

The other areas of H-content are scenes that are unlocked after increasing affection with your allies, and a skinship mechanic where you get carried around by one of your allies in a lewd manner.  That's fun, but the animation does block a good portion of the side of the screen, so might get in the way while exploring a new area.


It feels quite pleasant until your feet start to dissolve...

The story doesn't have too much to it.  It's a standard fantasy setting with humans coexisting with horny monster girls.  Kuro is just about to start his adventuring career when his powerful succubus (dragon?) partner is mind-controlled and snatched by a nefarious group looking to stoke tensions between humans and monsters.  The game is about trying to get her back and breaking the control the enemy demon lord wannabe has over her.

The mechanics are fine.  It's JRPG light with lots of vore themes.  Kuro can't carry weapons and neither does his monster girls, but there's a crafting system where you combine weapons with crystals to boost your party's abilities.  Mostly it's just stat boosts, but some weapons can either defend against or inflict status effects.  It's a nice system, but a little limited.  Adding a chance of instant death to multi-hit attacks was about the most exciting 'combo' I could find.  It would have been nice to have a little more variety here.  I like a bit of greed in my RPGs, so I missed having the usual options to manipulate XP gain, Gold gain, item drop frequency, etc.

As for the themes, it's a Kokage no Izumi game.  This circle likes giantesses, vore, and crude humour.  As I said in the original review, if you like your monster girls on the giant side and with heapings of vore, this is perfect for you.  If those elements leave you cold, there is enough 'regular' monster girl content to make it worth a glance, but it is a little deeper into its chosen fetish zone than something like Monmusu Quest.


Giant farting fairies are pretty much a staple of this circle's work.

In all, it's about 10 hours of reasonable JRPG, with 28 or so sexy(ish) monster girls to have fun with.

As I said in the original review, one of the monster girls (the carnivorous plant girl) gave me inspiration for a short story ("The Banquet of the Queen of the Goblins"), and if I can get a short story out of a hentai game, I consider it a win.  Hopefully, I'll find something that gets the creative juices flowing in the sequel.