Showing posts with label elf. Show all posts
Showing posts with label elf. Show all posts

Wednesday, March 28, 2018

Let's Play Monmusu Quest: Paradox [part 2] - 53: Recruiting the Queens II

Beginning

<- Previous: Recruiting the Queens II

Time to pick up more of those gorgeous, sexy monster girl queens.  Hopefully ones that won’t try to eat us mid-nookie.

Queen Harpy - Lucretia

This is straightforward.  Go back to Queen Alraune at the top of the World Tree.  The Yggdrasil fruit will have ripened by now.  Collect it from Queen Alraune, warp to the Harpy Tower and present it to Queen Harpy.  This will cure her and she’ll join the party.

And we get some lovely nights filled with fluffy feathers...

Touch Fluffy... Wing?

Queen Alraune - Alrauna

Recruiting Queen Alraune is a little trickier.  Go back to the World Tree and talk to her.  She wants to secure succession to the throne and put the Alraune Priestess on it.

Alraune Priestess doesn’t want to have anything to do with it, thank you very much.  Running Plansect Village stressed her out to the point it gave her stomach ulcers.

Queen Alraune carries on talking as though Priestess had accepted.  She tells us we need to go to the gold coast to look for “light seedlings”, whatever they are.  Priestess still isn’t particularly happy about this.

Hmm, these queen quests seem to involve a lot of questionable choices and screwing over previous party members.  In other mainstream RPGs I’d be thinking these decisions would come back later to bite us in the ass.  But this is a frothy hentai game about collecting a harem of monster girl waifus... created by someone very familiar with RPG tropes and fully cognizant enough to twist and exploit them.

Are you up to something, TTR?

It turns out it’s the alraunes that are up to something.

Gold Coast is the beach section just before Poseidoness’s temple.  Wander around the grassy sections and look for the sparkly lights indicating an item.  Once you find it, Priestess will beg you to break it.  She really doesn’t want to be the new Queen Alraune.

If you refuse, she grabs and breaks it anyway.

...which upgrades her into a Queen Alraune, just as the old Queen Alraune planned all along.

Alraune Priestess promoted to Alraune Queen

Former queen alraunes burst out of the ground and scary boss music plays.  Uh oh.

I think we've been had...

Turns out it’s a prank.  It seems no-one wants to be queen of the plants, so the previous queens are continually tricking their successors into breaking the light seedling and getting stuck with the job.  Cue much weird supervillain cackling.

Alraunes are strange.

As with Spider Princess, we don’t lose anyone.  Queen Alraune, real name Alrauna, joins the party and Priestess stays with you and gains a new form.

She also gets three new request moves that are variations of her sitting on our lap.

Flowers suck.  (That is Luka under there, I think.)

The variations come from what she decides to suck our balls empty with—her pussy, or two types of fleshy flowers custom-designed for maximum sperm suckage.

Queen Mermaid - Laura

This had me stumped for a while and I had to look up how to do it online.  Even after the battleplan to go to Black Alice’s alt demon castle, Queen Mermaid still refuses to join.  It’s clear we need to do something with El, but this isn’t triggered by talking to Queen Mermaid.

For this you need to check the side quests in the pocket castle (you might have forgotten about them, which is understandable as it’s barely been used in part 2).  El has one where she wants to make amends for waging war on San Ilias.  How, is a little confusing.  I did run around all the locations in this region with El in the party without much luck.

Turns out you have to talk to El first in the pocket castle (or rather on the MS Fish, as that’s where she can be found).  El is really hurting over her role in the violence and comes to the conclusion she needs to use her blood to heal the people who’ve been injured.  After coming to this conclusion she rushes up to the deck and throws herself into a nearby iron maiden.

Of course, MGQ-universe iron maidens don’t work that way and El gets a rather pleasant shock instead (I think she liked it).

You need to take her to Queen Alraune (who was in my pocket castle at this point).  She will give El some seeds for medicinal herbs to be planted on Natalia Coast (the region before the descent into South Ocean Temple – Meia/Kraken’s domain).

The site of El's herb garden

Plant the herbs.  Come back.  Come back again.  Beat up the poor mini-crab girl because she was curious.  El learns that beating up people just because they’re curious is bad.

Now go back to Queen Mermaid.  El will talk to her and convince her to join.

And we can have some nice family fun tog—

A nice... eggjob?

Pass.

Queen Fairy - Airy

We left Queen Fairy recuperating on the island at the centre of Fairy’s Isle.  Her recruit condition is pretty random and not related to picking up the red orb at all.

She wants to see the Hide’n’Seek trophy.  You pick that up by finding all the hidden Amiras... which we already have.

So that one’s easy.

(Unless you haven’t found all the Amiras and—worse—can no longer remember which locations you found her at and which you didn’t.  At which point I imagine there will be much gnashing of teeth and tearing of hair.)

Queen Elf - Freya

Queen Elf’s recruitment condition is also rather random.  She wants to see a silver and gold trophy from Grand Noah’s coliseum.

She denies being a fan of all that sweaty fighting stuff, but is also very specific on what we need to do to obtain those trophies.  (Alice just rolls her eyes.)

The silver trophy is obtained by winning the first race restriction fight.  This is the second option and requires all four members of the party to share the same race (the imp party with a random other succubus is fine if you've kept leveling them up).  Fight three random encounters and win and the trophy is yours.

The gold trophy is obtained from the third option, which is some kind of endless mode.  You’ll need to win ten fights in a row, but as the monster girls they throw at you are low- to mid- level it shouldn’t be too difficult.

Take both trophies back to Queen Elf and she’ll join the party.

And we get to experience the exquisite pleasures of her pussy if we ask her very nicely in the pocket castle.

Mmm, luscious tight elf pussy.  You never got this in LotR.

And that, I think, is that for recruiting all of the monster girl queens.  I know there are still some side quests outstanding in the pocket castle.  I’ll come to those later.  As for now, it’s time to penetrate Black Alice’s... castle.

-> Next: Remina (alt)

Thursday, February 15, 2018

Let's Play Monmusu Quest: Paradox [part 2] - 46: Fairy's Isle

Beginning

<- Previous: The Open Open Seas

It’s time to take the battle to the monster girl queens.  We’re starting with the Elf Queen for the simple reason the elf and fairy monsters appear earlier in the library than the other three races.  At this point, I’m not sure difficulty matters a great deal.  My Luka hit the level cap many blog posts ago and has mastered nearly every job under the sun.  I only put him in the party now as bait for some of the bosses (which is Luka’s one role in life, to be fair).

The Fairy Isle is just off the coast of Magistea village.  Weirdly, the wandering monster girls out the location are the generic late game encounters of vampire girl and tiger girl.

The dungeon location is the tree in the centre of the forest.  It’s split into three sections – south, north and central.  We enter in the south.  Going either west or east will lead to opposite ends of the north region.  The central region is accessed via vines leading down at the midpoint of the north region.

The dungeon is pretty by JRPG standards, but it’s also mazy, long, and a little tedious.  Unless you’re using the various instant kill combos (which are not guaranteed against some enemies), the fights are way more of a slog than they need to be.

I’m glad I didn’t devote a blog post to the monster girl invasion of each city.  As expected the monster girls hanging around this dungeon are the same new monster girls we saw menacing Grand Noah.

So we get muscly Elf Amazonesses (not entirely sure the ‘ess’ is necessary, game):

Right proper amazons for yer

Gigantic-boobed gigantic girls:

As big as your... you

Extremely stretchy Trick Fairies (you’ll figure it out) and Carbuncle:

A fairy and a... I give up, your guess is as good as mine

I have no idea what carbuncle is.  She has green fur, that weird red eye thing and an extremely suspicious pink orifice in her fluffy tail.

Unsurprisingly, her Bad End move is to vacuum up all of Luka’s cum with her fluffy, sucky tail.

When the fluffy tail fetish goes too far

Gigantic Girl is technically of the elf race.  When I checked her request moves back at the castle after recruiting her, I thought she’d be catering to the giantess vore fetish.  This appears to be a bug in the game.  Her request options are the typical “Predation” and “Predation?” as used for most of the more vore-y girls, but don’t correspond to her actual scenes.

The first is a rerun of her temptation move to bounce Luka around between her ginormous boobs.

Boing boing

The second is to use Luka as a makeshift dildo.

Good sex toys are hard to find when you're this size

Luka does come from this, but then he’ll come from just about anything.

Her giantess scenes will come as a pleasant surprise or disappointment depending on your own personal fetishes (I’m easy—show me big boobs and I’m happy).

The various elf and fairy NPCs we run into do not approve of Queen Elf’s aggressive campaign against the humans.  A possible cause of it is hinted by the elf NPC who can be found next to the vines leading down to the central region.  She describes it as a cloud of malevolent energy hanging over the island.  Or rather, centred on the world tree located to the northwest.

Is this more interference from the shikibus sisters?

The central region is a big lake with green walkways looping around to a central region in the middle.  This is where Queen Elf can be found along with various NPCs.

The centre of Fairy Isle

Currently the NPCs are hostile and refuse to talk to scummy humans.  A couple of them appear to be the blacksmith and merchant, so I suspect they’ll turn friendly and this will become another warp location once we’ve beaten some sense into Queen Elf.  You can also find Queen Fairy here.  She’s getting treatment for the beating we dished out to her in Grand Noah and will stay out of any more fighty stuff.

First, it’s time to take down the boss – Queen Elf:

Queen Elf

Queen Elf is an elf and the elves of MGQ are vulnerable to pleasure attacks.

Or you could just have Alicetroemeria double cast prominence until Queen Elf is crispy-fried...

(I really hope we don’t have to fight her at some point.  She’s only level fortysomething and still way stronger than virtually all my level 60 characters).

After defeating Queen Elf, it’s time for the usual let’s-have-peace conversation.  Queen Elf claims she’s doing all this to protect her territory and race.  Alice calls her out for her isolationism—she never made any effort to sit at the table and talk to the other world powers.

Then there’s a twist.  Two emissaries of Queen Alraune—a walraune and dryad—teleport in.  Queen Alraune has gone over to Black Alice’s side, which shocks Queen Elf as Queen Alraune is supposed to be completely neutral on these matters.

“Black Alice is showing her hand.  How interesting,” says our Black Alice.

I’m really curious to see what happens when she and the other Black Alice finally meet.  What will we get—a grand loon off?

Anyway, it’s time for history to repeat itself.  In the original series we had to spring to Queen Elf’s defence right after beating her, and it’s the same here.  The plant girls think this is a good opportunity to take her—and us—out.

Walraune—“Ha.  You’ll be weak after that battle.”

Um Walraune.  You are a plant girl and plant girls are weak to fire, right?  So I have to ask: Did you not see the inferno mage double casting tier III fire magic?

This fight was not long and grindy.

Dryad watches the turn one incineration and decides she’d rather be elsewhere.

Afterwards Alice talks about the malign influence from the world tree that appears to be affecting everyone here.  Queen Elf casts some magic to purify the island and finally comes to her senses.  This renders all the NPCs friendly and they now serve up various bits of background information.

There is some talk about an elf princess in the mountain region in Yamatai.  She appears to be a bit of a shut-in and those elves don’t have anything to do with these elves.  I suspect we’ll not be seeing her until part 3, which is rather unfortunate as she’s the one holding the job change item to unlock the advanced hunter job.  Another elf tells us Queen Alraune is holding the job change items for Dancer and Minstrel.  Both the merchant and blacksmith are unlocked now, although the blacksmith needs raw prism material to unlock the next tier of equipment.  That can be found in the world tree.

Queen Elf and Queen Fairy will talk to us, but both are still bashed up to be recruited just now.  I think we have to go and deal with Queen Alraune first.

But before then, the game drops a few strong hints that we should go back to Grand Noah and collect a reward from Quuen Noah for pacifying the elves and fairies.  This is a good idea as Queen Noah gifts us the God Worker’s Soul.  This is the job change item required to unlock the advanced orator, doctor, chef and maid jobs.

This is also a surprise to me.  I didn’t think we’d unlocking the third tier of jobs until part 3.  I’m wondering what progression TTR is leaving himself for part 3—maybe the advanced monster girl race unlocks?

Anyway, that’s the Fairy Isle segment done.  Next up we’re off to the world tree to find out what’s up with Queen Alraune.

-> Next: World Tree

(Yes, I know my update schedule has gone a little haywire of late.  Please bear with me while I try to get my now very late Valentine’s Day succubus fuckfest story finished.)

Wednesday, January 31, 2018

Let's Play Monmusu Quest: Paradox [part 2] - 44: Demon Invasion

Beginning

<- Previous: Succubus Village (alt)

We were in an alternate world, hanging out with one of the great heroes of the past (who coincidentally happens to be travelling with one of the worst villains) when we got a message all heck was breaking loose back in Luka’s world.

One harpy feather later and...

Our newest recruit

What is Black Alice doing with us?  She got sucked into the warp and followed us back into our world.  Fortunately, she seems quite tickled at the prospect of going up against the demon armies and joins the party.

This is probably for the best.  As a party member, she’s fairly OP.  Despite only being level 40 or so, she has access to the tier 3 Black Mage jobs and her trait is to double-cast black magic.  With the right gear and stat bonuses, she can dish out a helluva lot of damage.  So yep, it’s probably a good thing she pitched in on our side.

She is also a bit... not there.

I think someone recommended keeping her in the party for her comments.  I concur with this.  Alice is a fruit loop.  All hell is breaking out around her and she talks about tea parties (before dishing out five-digit damage double fireballs).

I think I can say I’m on team Black Alice at this point.

Originally, I was going to break this part into four posts covering each city, but I think it’s time we push on and get this series done before part 3 comes out.  Also, while there are plenty of new encounters, I’ve a strong reason to believe we’ll be seeing them as regular encounters in other locations (for reasons that will become clear later).

Right.  Grand Noah, San Ilia, Sabasa and Grangold are all under attack.  Technically, it doesn’t matter which order you do them in, and at one point I did get confused as to which was the first (I may have rushed to the other cities to see what new monster girls were around to “play” with).  The monsterpedia is fairly helpful here.  It lists the new monster girls in the order elves, mermaids, spiders, vamps.  So we’ll start with Grand Noah (which is where we warp to after the distress call comes in anyway).

Grand Noah is under siege by a combined army of elves and fairies.  The random encounters are various low-level elves and fairies we’ve seen in previous locations.  They’re still at the same level and therefore not really a problem.  Also present are various fixed encounters where the monster girl character sprite is visible and usually in the process of molesting some unlucky (or lucky) townsfolk.

The giantess girl in the town square is fairly hard to miss.

I wonder who we're supposed to fight...?

There is also a carbuncle girl (I’m guessing this is a fairy-tale reference) molesting a priest on the bridge to the coliseum.  These are one-time encounters.  There are also recurring encounters (respawns every time you come back to the city) with new girl Elf Amazoness and original series Trick Fairy.

I’m not going to put Bad End details here just yet as I suspect we’ll be running into these girls again.

Various routes, including the road to the coliseum, are blocked by mass fighting.  You’ll need to head towards the castle where you’ll find the androgynous-looking Queen Fairy marshalling her troops from behind the lines.

Sweet child of the 60s

Queen Fairy was a boss fight in the original series that specialised in sending various lewd plants into Luka’s pants.

The boss fight managed to drag out for an age because my party is effectively Alicetroemeria, Luka and a ragtag punch of other characters I’m running through the Maid job to pick up the value-oriented Job XP +50% ability.  After this I did some switcharounds because I didn’t want every fight to take thirty minutes with the risk of a party-wipe if they managed to nail the one character capable of actually doing anything.

What happens after beating Queen Fairy is a bit of a surprise to me.  In the original series she tag-teamed with Queen Elf and I was expecting that fight to follow this.  Instead Queen Fairy calls back her army and vacates the city.

Hmm, I suspect we’re going to have to track her back to her home turf.  That mountain outside Yamatai?  Although Queen Fairy and Queen Elf were located on their own island in the original series, if I remember correctly.

Anyway, that’s Grand Noah clear.  Time to move on to San Ilia.

San Ilia is under attack from the mermaids.  I think this is a slight change to canon as the mermaid queen attacked Port Natalia in the original series.  Once again the wandering monsters are various mermaids from previous locations.

The new encounters are the mermaid general from the original series and a new mermaid knight.  There is also a mini-boss encounter blocking off the route to whoever is leading the mermaid encounter.  This is new girl Lorelei.  She offers to give us a nice bubbly bath massage, which is rather tempting...

Bubble bath soapy massage?  Sign me up!

Oh well, that’s what save’n’reload is for.

Leading the army is the mermaid princess from the original series – El.  She gets blasted back by a cannon and we confront her in the central square.

The littlest mermaid

Alice knows her mother has a hatred of humans from a Little Mermaid thing that didn’t work out too well and is sad that hatred has been passed down to her daughter.  El wants to prove she’s good enough to be next queen, which means beating us and taking the city.

Beating El is enough to call off the assault.

Now I spot the trend.  The deputies are leading the armies while the real queens are being held back as the inevitable boss fights in their own bases.  Unlike with the elves/fairies, I know where that is for the mermaids.  It’s on the road from Plansect to Gold Fort.

That’s two cities cleared.  Next is Grangold and spiders.

Again the random encounters are various spider girls from MQ:P [part 1].  There is a new type wandering around with their own map sprite (and also fighting the golem in the town centre).  They are a group of very kitsch arachnes drawn by the same artist who did the succubus harem.  I like them and like their Bad End and will be sure to show it off when we “lose” to them in the arachne base.

The deputy boss fight is more like a deputy boss rush as we fight first the tsuchigumo and then two of the arachne lord from the original series.  Unlike the elves and mermaids, the spider queen is here in person.  But we don’t get to fight her.  After we defeat the arachne lords, the spider princess shows up at the entrance to the castle.  She’s looking for the King of Grangold, who isn’t in the castle because it got blown up in the fight with alt!Tamamo.  The king is currently in his temporary warehouse HQ.  He emerges to blast away a few of the rank’n’file arachnes.  This draws the attention of the spider princess, who jumps over for their epic boss battle.

Hey, star of the story over here.  Shouldn’t you be fighting us, Miss Muffet?

We get another new spider girl to fight against instead – Atlach-Nacha.

A titty spider to go with the titty flies?

Woo, Clark Ashton Smith ref.  Atlach-Nacha was the spider god in one of his weird stories – “The Seven Geases”.  That story can be read here, but I wouldn’t get your hopes (or other parts) up.  Atlach-Nacha is male and conventionally monstery here.  A gender-flipped version did show up in an Alicesoft visual novel (that was porny).  Funny to see a Cthulhu mythos monster (that isn’t Cthulhu or a shoggoth) show up in such things.

I did have a “The Seven Geases” porn-parody type story/novel on my todo list.  Maybe that could be the original fiction serial I follow this series with?  (Spider girls, snake girls, one huge slime girl, plus one hapless protagonist.  Probably good for a laugh.)

Goddamn it, so many ideas.  So totally disorganised when it comes to writing them.

Anyway, back to Atlach-Nacha and... that’s a lot of tits.

Despite the fearsome name, she doesn’t even get proper boss music.  She does have a lot of tits, though...

She exploited our weak point...

I don’t think Atlach-Nacha is meant to be any kind of boss.  If you fight her properly rather than throwing the fight to see what she does with those many tits (she uses them to squirt aphrodisiac silk around Luka until he’s all cocooned up and spurting his life away in her cunt), you’ll find out she’s vulnerable to status combo tricks like trance/intoxicating pitcher and can be beaten in one turn.

In keeping with the previous two cities, we don’t get to fight the queen of the race as Spider Princess calls a tactical retreat.

That’s three cities clear.  We also get a new recruit as King of Grangold joins the party afterwards.

Last is Sabasa.  I’m a bit hazy on this one as I did bits of it out of sequence.

As you enter the city, Sara will run off citing a need to defend her people.  We have to take the slow way through Sabasa fighting vampires along the way.

Or rather, one vampire, as the only non-Loli-Bandit vampire we’ve seen so far is the generic vampire girl found in Grangold Desert.  She is joined by other non-random encounters – Conquista and Vendetta.  Later on we also get the Setouchi-special Elder Vampire.

There are two mini-boss fights required to free Sabasa.  Carmilla and Elizabeth show up from the original series.

Do you think they'd say yes to a threesome?

Carmilla is fought at the half-way point, which unlocks the way to fight Elizabeth deeper in the city.  Elizabeth has Sara trapped by what looks like a horde of vamps.  She taunts Sara by telling her she’s going to enslave the whole country.  At which point Sara reveals her heritage as the daughter of the sphinx.

Oh hello, does that mean we’re going to get Succubus Sara.

Oh yes.

That's the Sara we've been waiting for

After blasting away the minion vamps, she rejoins the party for the boss fight.  Again it’s like the previous three cities.  Defeat the lieutenants and the invasion is called off.  I guess the game is saving the vampire queen for the vampire base, wherever that actually is.

That’s all four cities saved.  So it’s time to return to Grand Noah to plan the next move... which we’ll do next post.

But before then, we might as well get to know Sara’s new succubus body better.

Totally worth a trip to Hades

-> Next: The Open Open Seas

Friday, November 03, 2017

Let's Play Monmusu Quest: Paradox [part 2] - 12: The Road to Yamatai

<- Previous: Minotaurs’ Labyrinth

With Caesar’s quest complete, it’s time to head off to Yamatai Village to complete Arthur’s Quest.  First we have to get there.

The road from Finoa to Grand Noah splits in two at a signpost.  The right fork leads to a cave entrance.  On the other side of those tunnels is Yamatai.

These cave systems seem to get windier and more maze-like each time.  The route to Yamatai also has some cave rooms with treasure chests inside.  Look for the cave entrances that look like large cracks.

In the original series, the route to Yamatai was over some snow-covered mountains, where Luka was attacked by a Yuka-Onna snow spirit.  She can now be found in the tunnels to Yamatai, along with the ninja and samurai elves of the original series.

Kunoichi in Torotoro Resistance’s universe are non-supernatural humans or elves that have mastered ancient arts of pleasure to almost succubus levels.  She’ll kill you, but you’ll enjoy every minute of it.

The deadliest of ninja techniques...

The samurai has a filthy mind and loves a bit of tight anal, with the emphasis being on tight.

Samurai elves are very dirty girls

They were all present in the original series, so nothing new here.

What is new is the Nure-onna.

It's a lamia.  Is she like Miia from Monster Musume?

She’s a lamia type and can also be found in the caves on the way to the Minotaur Labyrinth.  She also knows a few filthy little tricks with her snakes, but be warned, she’s a man-eater.

I think this bit of 69 went wrong somewhere...

Literally.

No, I don't think she's like Miia from Monster Musume.  Helllpppp!

Lamia vaginas – just a little bit too flexible.  Don’t show her any mercy next time, Luka.

The nekomata we’ve been seeing as various NPCs throughout the game also finally show up as encounters in the woods and fields surrounding the village.

Yamatai seems to be based on Ye Olde Japanese fantasy, so most of the monsters in this area are sexy versions of traditional Youkai.  The Akaname, or long-tongue women, return from the original series.  New additions are the Futakuchi, or two-mouth girl...

Um, you appear to have something on the back of your head

...and Kappas.

Kappas, photobombed by a random cat girl

Kappas really like cucumbers for... reasons that are probably best not to ask.

Kappas also like sumo, including some holds that don’t seem legal or fair.

Foul hold!  Foul hold!

Her Bad End is to stick her fingers in our ass, rummage around until she finds our ‘ejaculation button’ and then press it until empty (and unconscious).  Pretty sure that move is definitely not legal in sumo.  It could be worse.  At least she’s not using that cucumber she’s always carrying around.

Kappa also has another scene you can request back at the castle.  It also involves prostate massage (she really likes sticking her fingers in our ass for some reason), but with sex as well.  I think.  This is another one of those pieces of art where I’m not entirely sure which way round Luka actually is.

Two-mouth women are spirits of women that were excessively greedy or gluttonous in their lives and are cursed to return with an insatiably hungry mouth in the back of their heads, if I remember my Japanese folklore correctly.  The futakuchi girls in Monmusu Quest: Paradox also have that perpetual hunger.  Every item drop is a food item.

Despite their uncontrollable hunger, vore is surprisingly absent from their Bad Ends.  Lose to one out in the woods and she’ll tie you up with her hair before letting that mouth on the back of her head suck out every drop of semen.

It's sort of a blow job... I guess...

I’m not sure what to make of it other than thinking there’s probably a really good horror story for Edward Lee somewhere.  Rednecks capture a mysterious Japanese girl to give her a header.  Messy castration ensues.  Fuck it, I’ll write it myself.  Except it will probably have to be British chavs.  I usually fuck up when I attempt to write in an ‘American’ voice (oh H-space, why did I have the US government discover you first).

Futakuchi also has a couple of other request scenes – a more conventional blowjob, frottage between her buttocks, and the same scene with full vaginal intercourse.  She’s also endearingly apologetic when she loses control of her second mouth and sucks out so much Luka is knocked out for a day.

But that’s enough fraternising with the locals.  The destination is Yamatai Village, which can be found here:

Yamatai Village

North of Yamatai is a white mountain and another visit-able location.  That leads to the elf village, but it’s impossible to reach at the moment as you’ll get teleported back to the start after taking a few steps.

East of Yamatai Village is another cave system.  I’m guessing that’s where Yamata-no-Orochi is hanging out.  We’ll check that dungeon out later.

Before then, it’s time to see what has Yamatai Village in uproar.

-> Next: Yamatai Village

Monday, April 27, 2015

Let's Play Monmusu Quest: Paradox! part 34

Forest of Spirits (More Spoilers ahoy)

This is a daily series documenting my playthrough of monster girl hentai game Monmusu Quest: Paradox.  If you've just joined, the first part can be found back here (and then there are a lot of parts to read through).

It's time to head off to the Forest of Spirits to find and recruit the first of the elemental spirits – Sylph.  This is close to a direct re-run of the original series.  The monsters are also the same.  There are:

The twin fairies.


Assorted fairies.  There are six of these and they attack in various combinations of three.  When recruited all six are counted as a single character.  This is the same as how it was with the zombies in Chrome's mansion.  I suspect UN_DO's lamias in the Sphinx's pyramid and the slime girls in Undine's fountain will likely be treated the same way.


Elves.  As well as new addition, Brownies.


For the brownies, because there are two of them they get two attacks.  The same is true for the twin fairies.  Because of this it's possible to get some annoying fights where the opponents have more attacks than Luka's party.

Fairies do have a minimise magic spell, but as the negative status wears off at the end of combat it's not something to worry about.  My party at the time was heavy on pyromaniac magicians, and shrinking them didn't seem to affect the boominess of their spells at all.

Elf's temptation scene is… well… tempting.


I wish they'd done it like this for more of the monster girls.  Most of the time the art change, if any, seems to come after selecting 'Please do naughty things to me.'

NPC fairies hint about a scary monster wandering the woods.  That was Chimera Dryad in the first series.  It's hard to see how it could be in Paradox as Promestein, the mystery figure from the first MGQ chapter, is on our side (maybe) this time.

Sylph is at the end of the forest, up in the north.  She's fun and playful, but we still have to fight her to prove our worth in wielding her.


The fight is straightforward enough (I had both Remi and Rami in the party, and imps are resistant to wind magic).

Right, we're about to go into spoilerific territory again.  If you'd rather wait to be surprised when playing the game yourself, I'd skip the following section and rejoin us tomorrow.

..

..

The walkthrough I've been following has some ominous lines for this part of the story.

-Fight and recruit Slyph at the end of the forest
-Watch a cutscene
-Facepalm
-Reminisce about the quality of part 3's writing

The music goes ominous and a mystery sprite shows up.  Given the walkthrough comments I wonder if the game is going to punk us and have it turn out to be stupid and non-threatening.

Not Chimera Dryad.  Kinda looks threatening.


It's some kind of berserker armour.  It screams 'Angel!' a lot.  And then 'Extinction!'  Then it attacks with a cool battle theme.

It's another hopeless boss fight.  The berserker armour wipes the floor with us in next to no time.  It's about to follow-through and finish us off for good when Nero steps in.

He's not alone.  Alice the 17th is there as well.  She asks if Luka and his party are okay and whether she can leave the crazy armour to elder brother.


Wait, what?!  Elder brother.

If Alice the 17th is Luka's daughter from the original MGQ-verse then this is a pretty strong implication Nero is Luka's son.  This is in keeping with the end of MGQ, where Alice was expecting twins – one a human boy, the other a demon girl.

Very interesting.

Alice (17th) spirits the party to safety while Nero hangs around to fight the armour.  Nero looks pretty badass.


Yep, ridiculously badass.  We get to control him for the fight and he's about a level bazillion and something.  So many options.  I get him to throw comets at the berserker armour.  I remember that being good in Final Fantasy 7.

It's a shame the artwork for the armour is a bit iffy.  I can see it's trying to draw on the same melted-angel weirdness as Luka's sword from the original series.  The colours and contrast don't really work.

Berserker armour takes a lot of comets to the face before going down.

Then it's time for more cutscene.


This time I think we're in the parallel world.  Their Micaela is explaining to Luka and Alice the origins of both the world and Luka.  Ilias and the first monster lord were created out of opposing light and dark elements.  Luka's mother was an angel.  She was engaged in the first revolt against Ilias and fled to live as a mortal on the world below.  She fell in love with Marcellus, Luka's father, and the rest – as they say – is history.

In the parallel MGQ-world anyway.  This world's Micaela has already met an untimely end.  Luka's dreams reveal the truth and he wakes up with the realisation of his not-quite-human lineage.  This causes an in-game change as it opens up the Lowly Angel race for him.

Sylph reminds him she's in Luka's head.  And is also outside in the castle grounds.  I still haven't figured out how the elemental spirits work in Paradox.  I'll have to look at Luka's skill menu a little closer.

I'm not sure what the walkthrough guide found facepalm-worthy about the cutscene.  The awkwardness of the dream revelation of Luka's half-angel nature, maybe?

Anyway, Alice comes in and suggests it's time to head for Sabasa.  As it's a long distance away across deserts, wastelands and mountains she suggests we go to Monte Carlo first.

Ah, we might have done things a little out of sequence here, given we've already done the Monte Carlo quests.  Oh well, let's press on further westwards… tomorrow.

Thursday, April 09, 2015

Let's Play Monmusu Quest: Paradox! part 20

Enrika's Red Light District

It's the Monmusu Quest: Paradox walkthrough shorter edition as I'm out of the country for a few days and needed to stretch the progress I have made out over those days.  The start of the madness is back here.

Today it's a lot more story as we enter Enrika village.  This is a departure from the first series.  In that Luka was turned away by a character that was eventually revealed to be his angelic aunt, Micaela.  This time Luka is allowed into the village, but the elves aren't exactly friendly as they refuse to serve him in both the Inn and General Store.

Elves… always with the racism.

The inhabitants of Enrika are a strange mix of elves, dark elves, fairies and angels.  This is in keeping with its history in the first series.  Micaela created the village as a refuge for monsters and angels alike that didn't want to get involved in the wars.

As for Micaela, she's in the house to the south.

(As an aside.  There's nothing particularly red-light-district-y about Enrika.  I suspect it might be a naming joke that doesn't come through auto-translation very well.)


Or rather she should be in the house to the south.  Instead there's an elf and if you tell her you're looking for Micaela and your name is Luka she'll be very sad.  The reason for this is that she left some time ago and said that if anyone called Luka came looking for her it would mean she was likely dead.

Hmm.  Ominous.

Even more ominous is to come as the elf fills the party in on various happenings.  There are three monster lords running around.

Alice immediately assumes this means her incapacitated state has left her with two rivals to worry about.

Uh, no.  Alice the 16th isn't even in the running.

At first I thought the three monster lords might be the succubus sisters first seen back at the harpy tower.  No, it's three other individuals, a couple of which are familiar from the first game.  The first is Alice the 15th, Alice's mother (I managed to forget to take a screenshot again).  Alice (the 16th) says this must be an imposter as her mother is dead.

The second is Alice the 8th (try to keep up, they are about to be a lot of Alices to keep track of).  She is also known as Black Alice and was one of the chief antagonists of the first series (and one of the rare out-and-out unambiguously bad characters).  This also shouldn't be possible as she was slain by the hero Heinrich a while back (as in the original series).


Then there's a new character, Alice the 17th (told you there'd be a lot of Alices to keep track of).


The 17th?  Alice (the 16th) wonders how she managed to get skipped in line for the throne.  No-one knows much about the mysterious new Alice.  She showed up, roughed up the Plansect village, faced down Cassandra (a powerful villain from MGQ), smashed up the fractious Arachne faction and even fought Granberia, one of the heavenly knights and master swordswoman, to a draw.

In.  One.  Day.

Okay.  If we see anyone calling themselves Alice the 17th, run.

It sounds like Sentora is a lot different in this universe – four nations at war with each other and competing self-proclaimed monster lords running amok.

This conversation is apparently the trigger to move the story onto the next section.  Alice decides they need to go to Iliasport and take a boat to the Sentora continent.

Now that it's been established Luka is a blood relation to Micaela the elves decide to allow him into the shops.  In the item shop there's a dark elf (not the one behind the counter) that will take the healing shell from the beach and give a ton of medicine back.


There's also an elf battle-fucker in one of the houses I nearly completely forgot for some reason.




And that's it for now.  Tomorrow we head north to Iliasport.

Oh, and if you're really enjoying this let's play series and want to show your appreciation, please consider giving one of my ebooks a look.  I have a range out on both Amazon and Smashwords that cover similar themes to what you've seen in Paradox so far.  (Yes, that even includes some vore).

Dammit – why do I always do the book plugs on the let's play posts with the least number of sexy pics.