Monday, April 22, 2019

Introducing "The House of Hellish Harlots"

(x-post from Patreon)

(Update.  Whoops, did not realise the formatting had been completely borked after cut'n'pasting from Patreon.  This is why you always cut'n'paste to Notepad first to remove all the crap MS Word and other places bundles in with text and check your post afterwards.  Sorry for making everyone's eyes bleed with that atrocious formatting snafu.) 


Firstly, apologies for another lengthy period of quietness. I ran into a fairly severe productivity slump on the second draft of the carnivorous plant girl story and had to change things up for a while rather than plowing on at measly couple-of-hundred words a day (it is still being worked on - more on that in a follow-up post). Of the side projects I busied myself with, the one that won the race to have something to show for it was this one. "The House of Hellish Harlots" is a prospective framing device to hold all the Escape the [Succubus/Monster girl] scenarios together. I had vague ideas on how to do this, but nothing really clicked until I got some inspiration from "Rusty Lake Hotel". If you haven't played it, "Rusty Lake Hotel" is a macabre point'n'click puzzle game where you murder five guests in overly complicated ways and serve them up for dinner for the remaining guests. Essentially, it's a framing device for 5 single-room puzzles where you combine various items to "escape" the room (by offing the animal-headed guest). I realized I could make this work for a succubus sex game. A while back I mapped out the beginning scenario for a porn gamebook in a similar vein to the classic Fighting Fantasy gamebook "House of Hell". The idea was to have the player wind up at an isolated brothel where all of the prostitutes are various sexy - but also hungry and dangerous - monster girls. The goal was to survive the night and escape the brothel, with a lot of sexy Bad Ends for failing to do so (in a similar vein to Tokinokogiri's "Succubus Prison"). I decided to write it up in Twine as an intro. It's probably more detailed than it should be (a lot of different ways to basically knock on a door, with some NPCs that may or may not have a future role). I think the concept has potential. The brothel is the framing device with the central hub of a bar within it. You have the madam, other clients and maybe an NPC on the player's side to give helpful advice (probably a barman of not-quite human aspect). The "hookers" represent the individual scenarios. The player has to select a girl, go to her room, then survive her attentions (the CYOA scenario - a puzzle or stats test with a whole bunch of inappropriate and perverted sex acts thrown in). This makes for a fairly straightforward core gameplay loop: -Select monster girl (with the barman giving hints to their nature). -Solve the puzzle (or just let her creatively Bad End you). -Repeat with next girl until the player wins their escape in the morning. From a development perspective this makes life very easy as each encounter is compartmentalized in its own CYOA. Once the framework is in place, I can keep extending the game indefinitely by adding new monster girl encounters. If things really shape up well, I can maybe also start to think about commissioning art and voice acting for the encounters - that is probably a long long way off though! But before we get too excited, the demo at the moment is a very short intro. There is only one Bad End scene and all I've written up so far is the background info leading up until the front door. So don't go in there expecting a full scenario. I've still got a fair bit to do, but I thought I'd post the chunks as and when I finish them. This first demo chunk is currently available for everyone on philome.la: http://philome.la/manyeyedhydra/house-of-hellish-harlots-v001 I thought I'd make it available to everyone to start to get as much feedback as possible. (Although currently it's very short, any suggestions on game mechanics, etc are welcome.) The sexy scenarios will likely be temporarily gated on Patreon and then added to the public version later. This is assuming I'm able to maintain steam on the project. As you may have already noticed, I tend to be a little chaotic and wayward on such things. But I think a modular approach might work better with my natural weaknesses. Rather than create a single large game (which I'd never finish), I'll be creating a lot of individual CYOA scenarios and stitching them together. In theory, I already have two scenarios with Volumpula and the arachne. I suspect they will need a bit of re-jigging. Arachne is too simplistic. Volumpula has too much. Emphasis will purely be on walking out of the door afterwards rather than trying to grab their "trophy" Anyway, this does get me back to doing some sort of text-based game dev stuff again. I'll still be writing regular short stories, but I think I need to be bouncing between both to keep myself from feeling like I've fallen into a rut. As for the carnivorous plant girl story (and other stuff that I've gone quiet on), I'll post on that later this week (hopefully releasing the short story soon after - I have 5.5K words typed up at the moment). Start of the year has been mixed for one reason or another. Thank you to the people sticking by me despite my rather erratic progress at the moment. I'll continue to produce hot succubus/monster girl smut to the best of my ability, even if the output frequency will be a little all over the place. (As a blog bonus - because Patreon is a bit crap with embedding things, here's a bit of the map for the intro - even if you can probably reach the front door in about 4 clicks!)

Thursday, March 14, 2019

Build Your Own Sextrap Dungeon

No, we're not talking about BDSM studios.  This is more gamer-y stuff.

(But not this particular gamer-y stuff, which jumped to the top of the list when I did a google search on "Sextrap Dungeon".  I should have expected it really.  "Sextrap Dungeon" is the sort of term that rolls off the tongue nicely, so it's inevitable someone else would have already grabbed it.)

Yesterday I was talking about MachiaVillain, a cute little indie game where you build a murder mansion.  They added succubi, so the perverted little black cells in my brain immediately conjured up a little murder bordello, where the 'guests' get to go out with a bang at the hands (and other parts) of sexy succubi.  It did make me wonder if that concept could work as a nice little hentai game.

The 'build-your-own-Deathtrap-Dungeon' genre has been around in videogames for a while.  Dungeon Keeper was the famous one, and there have been a couple of spiritual successors in recent years in Dungeons and War for the Overworld.

Dungeon Keeper 2's succubus - Dark Mistress.  Likes torturing people.

My main bugbear with these games is they're often bait'n'switches.  You start off laying down traps to squish invading adventuring parties, but then the game usually morphs into a typical RTS around level 3 or 4, and the rest of it is mostly spent doing the usual RTS-y things of harvesting resources, recruiting new units, and then battling opposing dungeon keepers until the map is clear.

This may be down to the realities of what works as basic game design.  Building up a force to take out a rival puts the player in an active role and is easy to grok and calibrate challenge.  Building a dungeon to squish adventurers puts the player in a more passive role and is harder to grok and calibrate challenge.  Dungeon masters with human players have an incentive to keep things 'fair'.  If they constantly kill the party with an inescapable deathtrap in the first room, well pretty soon they're not going to have any players show up to their games.  A human player trying to keep AI heroes from plundering their goodies doesn't have to worry about that.  Kill 'em all in the first room works, but will make for a dull gameplay loop if too easy to pull off.

My thinking is you'd want to allow as much freedom for fiendish design and creativity, but also some sort of challenge element to keep the player from getting bored.  Generally, I think you'd want some kind of additional reward for the player to incentivize building long and elaborate deathtrap dungeons for the heroes to get lost in rather than throwing everything at them in the first room.  How to do that seems tricky, and probably why games like Dungeon Keeper switch to standard RTS gameplay once the initial concept wears out its welcome, as that's a tried and trusted means of maintaining player interest.

Dungeons 3.  I'm pretty sure this game has a succubus, but could I find a decent pic of one, could I bollocks!  (She also likes torturing people)

MachiaVillain sort of has this with bonuses awarded for killing victims according to horror movie rules - kill them when they're alone, kill the virgin last, etc.  But most of the time you just zerg rush the victims as soon as they enter the murder mansion anyway.

So far, I've mostly been talking about regular games, where my real interest is in more... ahem... perverted fare.  The advantage with more perverted fare is it opens up... ahem... rewards that can't be offered in regular boring mainstream games.  After all, where's the fun in filling a deathtrap dungeon with delectable demonesses if you can't catch a peek of them... ahem... dispatching those dastardly dogooders.

This then also opens up further possible gameplay options than just dropping a mountain on the heroes' heads in the first room.  If we have succubi, we need to keep them happy.  Happy horny succubi make lovely porn movies (obviously we edit out the part where the barbarian stud dries up like beef jerky).  Sulky sad succubi rip their victims' hearts out and throw entrails at the camera.

War for the Overworld's succubus.  Bit spiky.  Likes torturing people.

This now implies a rudimentary management sim.  You have a dungeon.  You have various sexy (and deadly) sirens.  You maybe have a black market distributor specialising in... certain types of films.  The player now has aims and goals beyond just bumping off the marauding heroes in as efficient a way as possible.  Maybe there's an audience score that gives gold bonuses.  Maybe the monster girls have certain restrictions - more powerful ones will only take up residence in lower levels.

This creates tension in that you'll want to lure heroes powerful enough to penetrate the dungeon deep enough to reach the more exotic succubi, but not powerful enough to beat them up.  Maybe part of the gameplay will be figuring out ways to weaken the more powerful heroes without breaking them completely, so that your succubus doesn't get bored with too-easily 'dominated' prey.

I can see there being potential here.

However, there is one awkward question - is all this as fun (and as sexy) as the player trying to battle through the dungeon themselves while fending off (and occasionally frequently 'losing' to) various amorous monster girls?

I did blog about a 'hentai Dungeon Keeper' a few years back - Pretty Warrior May Cry.  That was more of a ryona game.  It did have a rather lovely succubus-type unit, but most of the rest of the game was focused on watching orcs, dogs, slimes, even a dragon!, do various unmentionable things to the female adventurers stupid enough to set foot in your dungeon.  Ryona isn't my thing, but it has an audience and meshes well with the Dungeon Keeper concept.

Pretty Warrior May Cry's succubus.  In the middle of torturing... hey, wait a minute.

Would a similar thing appeal to the same sort of audience that enjoyed Monster Girl Quest?  I suspect players would rather the succubi were doing all the sexy snu-snu stuff (minus any angry heart-ripping) to them.  Although this can easily be fixed in-lore with some sort of magical maguffin that allows the player to bodysurf in to experience their succubi's delectable skills firsthand without those awkward 'dried fish' consequences.

You could probably even cater to both audiences by allowing them to mix'n'match which monsters they want to populate their 'sextrap dungeon' with.

Anyway, enough idle musings.  I think something like this could work and hopefully I've given some ideas for anyone wanting to make a succubus/monster girl hentai game that isn't just another RPGMaker clone.

Yes, I'd like to make something like this myself, but I suspect it would be rather difficult to do well, and certainly far beyond my current skill set.  Hence me posting a bunch of ideas here.  If you think you can make it work, feel free to go for it!

Wednesday, March 13, 2019

Succubi in Mainstream Games: MachiaVillain

Okay, in this case, by mainstream I mean the sort of non-hentai responsible games you might find on GOG or Steam.

(Yes, I do play those from time to time, to keep the mind ticking over while working on various writing projects.  Darkest Dungeon, yeah!)

MachiaVillain is... what... a Murder Mansion creator sim.  You take control of a bunch of brainless horror-movie minions (psychos, zombies, skeletons, etc) and task them with building a spooky mansion out in the wilds.  Then you lure unsuspecting victims to it to steal their cash and keep your minions well-fed with the victims' brains, blood and body parts.


I picked it up a while back because I liked the concept and off-kilter art style.  I didn't really get into it back then.

Then I saw recently they'd added an update (and hopefully a ton of bug fixes!) that included a new monster type - succubus.

Yes, I'm a simple fella.  I check out most games with succubi in them.

So, I gave it a second look (as well as finding a guide to figure out what I'm supposed to do!).  It's a more mainstream game, so don't expect too much smexy from the succubi (I think indie non-H game devs get publicly drawn and quartered on Twitter if they make their succubi too sexy nowadays).

MachiaVillain's array of succubi 

The game is fun.  It's also a bit weird and wibbly with the bugs.  Heads of victims sometimes randomly fly off to the other side of the map.  Sometimes all the walls vanish when you reload.  At least the devs keep to the initial concept.  The one thing that bugged me about the original Dungeon Keeper was the bait-and-switch into another bog-standard RTS slugfest of keeper vs keeper after the first couple of missions.

MachiaVillain could do with... something, though, although I'm not sure what that something is.  Some sort of end-state victory to aim for, maybe.  You do get attacked by escalating bands of heroes ranging from meddling (and easily eaten) kids to quite tough squads of holy templars, but the game does start to run out of steam once the murder mansion is built and up and running.  The beauty of indie games like this is often the devs keep chipping away and adding improvements, so maybe they'll find the solution to that particular puzzle.

I can't, in good conscience, recommend the game as a gem, but I did get some hours enjoyment creating a little bordello of blood staffed almost exclusively with succubi.  Victims would visit and one-by-one be shunted off into hidden rooms, where a waiting succubus would lovingly take "care" of them.

The Bordello from Hell (unfinished)...

Hmm, there might be a story idea there...

Friday, March 08, 2019

Recent Monster Girl Hentai Games

Yesterday (Today?) seemed pretty good on dlsite.com for new releases.  I thought I'd check some of them out.

The Encyclopedia of Tentacles for Boys Vol. 3

This is up to a 3rd volume!!!  We only got 1 of the monster girl one.  And where is Monmusu Quest: Paradox Pt.3?  Goddammit, Japan.

Not much to be said on this that I didn't say before.  The West is pretty fucked up with outrage culture at the moment, making it a risky purchase even for the people solely interested in the femdom aspects of being sucked off by various weird and wonderful things while a sexy, sadistic shop owner watches on.  Outrage is everything.  Context is nothing.  That's how it is nowadays, unfortunately.

(I doubt anyone is going to play this and then go on to throw kids into the giant octopus tank of their local aquarium in the hope of getting a good show if the octopus is feeling particularly frisky that morning.)

Even without the stupid outrage culture fears, it still falls a little outside my own personal turn-ons.  I like monstrous semen suckers, but I also like them to have tits and a pretty face.

Lost Fragments - An Otoko-no-ko is Given Status Effects, Reverse R*ped, and Defeated


I liked the demo enough to pick up the full game.  I've played a couple of games by this circle before.  They like having their monster girls bury the player in various sexy binds and negative status effects.  Fortunately, I was able to get machine translation back up and running for this one, as trying to navigate the combat blind is a little tricky.

Fighting is turn-based RPG-style with a heavy focus on binds and negative status effects.  So much so the player has separate buttons depending on whether the adverse status effect is physical (binds) or mental (increased sensitivity) in nature, and can use either as an additional free action every turn.  The status changes are also visible on the player's sprite on the left of the screen, which is a nice visual cue to show just how much an arachne or slime girl has slimed you up.

(The player character's odd appearance is explained in-game.  You play a male gamer transported to a game world with only female character models (for both the NPCs and monsters), hence the feminine appearance.  (The main character is quite relieved to find all his other... ahem... faculties are fully intact.  The monster girls he encounters are arguably even more delighted about it!))

During combat, the monster girls also have an additional 'absorption' move they can use when the player is naked.  This switches the display to a H-scene and a sub-game where the player has to mouse-over various pink hearts to break out.

Without machine translation, this would be a hard pass, but now I have something that appears to work (more on that in a future post), the game seems like good sexy fun.  Mind you, I am a sucker for being tied up by an amorous arachne, or slimed by a sexy slime girl, so this is hitting all the right spots for me.  I'll try and get around to posting a full review at some point in the future.

Daydreamer - Memories of a Succubus & Angel & Hero/Bunny


This looks like another of those strange games that looks like an RPGMaker type RPG, then ditches all the stats for simple action.  In this case you run around firing magic bolts at succubi.

The plot seems to be set just after the hero has defeated the main demon king.  Somehow this has opened the way for succubi to invade and they steal power by attacking people through dream states created from their memories.

There's not much revealed in the demo apart from a tutorial section with an angel assigned as a guide.  The guide angel seems far too lewd in how eager she is to give the hero a big sloppy blowjob, so I imagine there's some kind of plot twist lurking there.

The demo doesn't show much more than the angel scene.  Which is a pretty good scene.  The other art on the store page also looks okay.  I suspect this might be one of those games that consists of nice H-scenes strung together by some very rudimentary and forgettable action game mechanics.

I'm on the fence on this one, but I wouldn't be surprised if I pick it up at some point.  The promotional artwork teases some nice slime girl scenes and I do love being erotically glooped by a sexy slime girl.

Succubus Battles


This one came out a couple of days earlier.  The thread on ULMF calls it Succubus Senki, which I'm guessing is a more literal translation of the title.

I'm not sure what to make of this one.  It looks a more tactical-style RPG.  I saw it described as being like Advance Wars, but I never played that series.  Which is unfortunate, as some knowledge of this type of game might have helped me try to work out what the hell was going on in the demo.

You have a hero and two support guys.  You move them to attack a skeleton dude with a couple of (regular) slimes in tow.  Then a bunch of succubi show up, and your dudes... uh... lose.  Then there's a reasonably pleasant animated paizuri scene of you being drained by a succubus afterwards.  Given how easily the succubi wiped my party, I figured this was the typical auto-loss scenario to kick off a campaign.

Wrong.  The succubus dry-fishes the hero with her big bouncing boobs and it's Game Over.

Turns out you can't attack the succubi directly.  That causes your dude to suicide masturbate instead.  Instead, you have to stand next to them and rely on your character's counter attacks to win the battle.

I saw enough to be interested, but also enough to scared by the complexity.  I think this might be fun to play, but probably needs some basic translation of the interface beforehand.  I'll probably wait to see if one of the lovely volunteer translation teams out there thinks the game is good enough to work on before diving in.

Monday, March 04, 2019

Hentai Game Look: Monster Girl Dreams

I've definitely been off reservation, so to speak, if it's taken me this long to find out about this one:




This is Monster Girl Dreams.  It's a (mostly) text-based battlefucker with sexy succubi and monster girls.  It's still in development.  Some of the characters have art sprites, but for the later encounters you currently have to make do with text descriptions only.

I like it because it's very close to what I'd do if organised and focused enough to make a monster girl hentai game.  The combat is reminiscent of the original Monster Girl Quest, but with the restraint status expanded into a number of sex stances the player needs to struggle out of before their arousal hits max (or not, if you just want to enjoy yourself).

And those monster girls have a lot of sexy tricks.  My favourite is probably the succubus kunoichi encountered in the mountain stage.  She has a lot of different ways to erotically drain your energy and different Bad Ends depending on whether she depletes your final point of spirit (which she will) with her mouth, tits or pussy.  A fun encounter and well-written as well.




This optional alraune boss at the end of the first stage also has a lot of different moves and is rather enjoyable to fight lose to.




The game is fairly lighthearted in comparison to Monster Girl Quest.  You don't need to worry about some of the nastier Bad End consequences as the main character is equipped with a magic teleport stone to yoink them out of danger before the shrivelled-up mummy stage of succubus draining.

It's still very early in development, but I've liked what I've seen so far.  The free demo can be obtained from the developer's (Threshold?) Patreon and they update their progress on their blog here.

Fairly promising.  I look forward to seeing how this one progresses.

(I also need to pull my thumb out of my ass and get back to working on my own text-based hentai game stuff!)

Saturday, March 02, 2019

Some Quick Notes on Patreon vs Blog/Literotica

Seen a few concerns about me paywalling everything behind Patreon and whether I'm going to post stories on Literotica again.  I thought I'd address them here.

I'm always conscious of a need to give people something in return for their hard-earned money, so I want to produce at least one thing (short story, CYOA scenario) for patrons every month.  I should stress these are temporary exclusives.  The two CYOAs I've done were later posted to the internet.  The short stories will find their way into later ebook short story collections.

Anything past that first item is open to be either posted to Literotica or held back as an ebook collection exclusive (I do like to have a few of these to entice people into buying the books).

This would work better if my productivity wasn't quite so painfully slow at the moment.  I'm aware of it and trying my best to fix it.

So, no, I've not quit Literotica or posting stories for people to read for free.  I just need to shake off this annoying pernickity perfectionism that's crept into my writing process and get back to being a carefree pulp writer of succubus smut again.

Friday, March 01, 2019

Hentai Game Review: Domination Quest

Bit later than intended on this one.  Chez Hydra is still fairly chaotic at the moment, unfortunately.

First, a disclosure.  I didn't make it all the way through this one, although I think I played enough (all but maybe the last one or two sections) to give a fair(ish) review.

With that out of the way, let's get onto the game.




Domination Quest: Kuro and the Naughty Monster Girls is the new hentai game from Kokage no Izumi.  This is the circle responsible for the Demon Angel Sakura series, and Domination Quest has similar themes and humour.  The main difference is the switch in genres from action platformer to JRPG.  Weirdly, rather than use RPGMaker like everyone else, they chose to build something resembling a RPGMaker game in Unity.  This might just be the most Japanese indie dev thing ever, but to be fair, later in the game they do make use of the 3D backdrop to do things not easily done in your typical RPGMaker game.

RPGMaker, in Unity...?

You play Kuro, an incubus-type creature with the ability to shrink opponents down and swallow them into his butt with his tail.

Yeah... um...
(Just roll with it.)

This doesn't consume the swallowees, but instead transports them to a mystical playground where you form contracts with them to add them to your team.  It might sound weird, but mechanically it's a pervier take on pokéballs.

The story has Kuro hitting adulthood and then heading off adventures with his succubus(?) companion, Shiro.  She gets abducted early on by another mysterious dominator and the quest is on to both get her back and stop this rogue group from stirring up tensions between monsters and humans.

Domination Quest is not really a battlefuck game.  Most monsters use regular attacks and you get a regular Game Over if the party wipes.  There are a few encounters where the monster girl grabs Kuro and the rest of the party has to break him free before the monster girl sexually slurps up all his energy.  I did enjoy those fights and wished the game had more of them.

Kuro getting slurped.  It's a shame more of the fights aren't like this.

The H-content is mostly gated behind an affection system.  As with Monmusu Quest: Paradox, scenes are unlocked by raising affection with your chosen waifu.  Also, as with MQ:P, not all of those scenes are good for Kuro…

Kuro's first date with Julie the goblin girl did not go well...

One of the ways to raise affection is through the game's skinship system.  This is sort of the equivalent of walking hand-in-hand with your waifu (where hand-in-cleavage might be the mildest version of it) and is shown as a little animation on the right of the screen while you're exploring dungeons.

Hand-in-...Boobies?

The H-content is pretty good and animated, but not quite to my taste.  As with Demon Angel Sakura, the themes lean heavily on vore, giantess and gross-out humour.

(the reveal of where the delicious pink slime comes from is both very funny and unspeakably unspeakably euwwww!)

As with the Demon Angel Sakura series, I found the various scenes funny rather than erotic, but I guess this is a YMMV thing.  They were still entertaining.

What killed the game for me were the bugs and too-frequent combat encounters.  The game was very unstable on release.  So much so that one of the paths in the first area was completely inaccessible because the entry and exit points were set to the same point, looping the player back to the screen they'd come from.  After that I didn't seem to have many problems until I hit the later forest area, and the game got very crash-happy.  The frequent combat encounters exacerbated this and made later exploration extremely tedious.  They trigger randomly as you walk through an area (like the old Final Fantasy games) and occur very very frequently.  Like, every few pixels frequently.  While this is a feature of this type of game, I really think the developers dialled the frequency too high.  The foggy area with the fox was the finisher for me.  Trying to explore a shifting maze with a combat encounter going off every couple of steps.  No thanks.

Hopefully this will be something the devs patch or fix in future versions.

Overall, despite the shift in genre, I think my recommendations are the same as for the Demon Angel Sakura series.  If you like Giantesses and Vore, this is worth checking out for the H-content (even if you have to grab a 100% save to avoid struggling through the later dungeons).  For general monster girl lovers, a maybe.  The H-content is nicely done, the humour is entertaining, but the game itself is wretchedly unfun to play, unfortunately.

A Shikibus plant girl?  Looks a similar style.

Despite the problems, there were a few monster girl designs I liked.  My favourite was probably the Carnivorous Plant Girl and she did give me inspiration for a new short story.  Even with all the other problems, if I can get a story idea out of a H-game I normally consider it a win.

Looking forward to getting erotically glooped by you, Mio.
Okay, second favourite design.  I really wanted to have some fun with this aphrodisiac goop flinging slime girl, but it looks like we're going to have to wait for a future Chapter 2 to get erotically glooped by her.

Saturday, January 26, 2019

New Short Story: Joey Farrell Walks Into An Obvious Booby Trap

I finally managed to finish that boobie monster girl story I've hinting at for a while.

It is a Patreon exclusive (temporary) for patrons, because those of you that have been supporting me on there deserve something for your support.  If you're not for whatever reason, don't worry, I will be including the story in my next short story collection (still in progress).

I also have another story in progress which I will be putting up on Literotica.  I don't intend paywalling everything, but I'd like to be able to give patrons something semi-exclusive every month.

As for my own feelings on Patreon, I still don't like them, but I haven't found a better alternative, so I'm stuck there for now.  As I mentioned in the Patreon post, I can't really commit to it as a reliable income stream, so I will be focusing on writing some new ebooks (short story collections, ideally a third Succubus Summoning novel) rather than the CYOA game scenarios on Twine I created last year. 

Here is a link to the new story (patrons only, sorry):
https://www.patreon.com/posts/new-short-story-24241798

If you are a patron, enjoy boobs, lots and lots of demon boobs!  If not, I hope to have something for you on Literotica fairly soon.

Also, this story was initially planned to go out in November.  If you were a patron for the month of November, but aren't now for whatever reason, you're still entitled to a copy of the new story.  Email me at manyeyedhydraATgooglemail.com and I'll email you back a copy if I can find your name on the list of former patrons.

Damn, this was far easier when I just put up ebooks on Amazon!

Anyway, this week has been a a fairly good week for writing.  The break in Prague seems to have done me some good (apart from bringing back the plague).

Saturday, January 19, 2019

Bohemian Adventures and Plagues

Because things haven't been chaotic enough recently, I decided to grab a last minute week in Prague with the money I'd picked up recently from my other, occasional, non-writing work.  I didn't go anywhere much last year and felt a change of scenery would do me some good, blow some cobwebs out, that sort of thing.

Ostensibly, the purpose for the trip was an event happening at the weekend, but I managed to find a good deal on a flight and hotel for the whole week and decided to go for a few extra days.  I wanted to try out the whole Bohemian writer thing of buggering off to some cheap hotel somewhere with no distractions to blast some words out.

Some notes on that.  When looking for a cheap hotel, try not to go too cheap.  Make sure you get a room with something resembling a desk, or failing that, at least a downstairs bar you can hang out in.  Mine had a bed, en-suite and a thin strip of hallway.

Oh well, despite this I managed to get about three decent days of writing in.  The goal was to get an old project moving again, which is now moving again, but - like "Night of the Nude Succubus Orgy" - is probably going to end up far longer than I intended.  I should have learned with these multiple-succubi story by now - they always demand their own intricate scene, each!

I'm not going to say much more on it, given how poorly I managed expectations last year.  I have a target in mind for it, and if I hit it, I'll let you know then.

I was also in Prague for... ahem... research purposes.




A few years ago I got dragged into one of the strip clubs off the main tourist street.  I'm not really a strip club person - it's like a steakhouse where you only get to sniff the steak as far as I'm concerned - and the ones in that part of Prague have terrible reputations as tourist traps.  So there we were, supping over-priced pints of beer, and then the lady above comes out with full devil-horn regalia and does some rather questionable things to a nun onstage.  It was a little unexpected.  I wasn't expecting to see a full burlesque-type sex show at a place like that.  It was... dare I say it... weirdly classy.

The new show is a bit more straight to the point (or straight to the fist).  Goldfingers itself was a pleasant surprise.  It knows what it is, but is very professional about it.  One little detail I noticed was when a nervous bespectacled guy botched the process of tipping a dancer.  You're supposed to lie on the stage with the note (a custom one of the club's, I believe) in your mouth.  The dancer then straddles the tipper for a mini-lap dance before taking the note.  The bespectacled guy tried waving his note around aimlessly from the side of the stage.  Now, if you're dealing with the stereotypical seedy strip club, the dancer snatches it off him with a bored expression and wanders off back stage.  In this case the dancer got him to lie down and do it properly.  It was very much - "You will lie down here right now while I rub my boobies in your face."  I did like to see that.

The night's highlight was when Succuba and a friend with a gorgeous tattooed body dragged someone up on stage for what I imagine is the typical stag package.  Down came the trousers and out came a belt.  His mates got him pretty good.

Now, while I'm more of an eat-the-steak rather than sniff-the-steak guy, that was something I did feel tempted to hand some cash over for.  (I should probably use it as an incentive to get Succubus Summoning 301 written so I can get around to putting the royalties to degenerate purposes! :) )

Despite all this, I'd recommend visiting only when the club is busy.  The girls aren't that pushy, but if the club is quiet enough for them to outnumber the dudes, you will start to feel overwhelmed.

Obviously, there is a lot more to Prague.  It's a beautiful city.  But to be honest, I like trawling the seedier sides (even in this case when they're surprisingly professional) to places and wallowing in a bit of sin.  It helps me create more authentic backdrops to stories.  I did get a decent idea for a novel while I was out there - a succubus-run strip club/brothel in one of the classic old buildings, on the wrong night at the wrong time.  Sort of like Dusk till Dawn, but with a fuck-load more fucking.

Unfortunately, walking around at midnight in near-freezing rain had predictable consequences.  My plan to get home and immediately hit the writing desk was scuppered by the nasty flu bug/virus thing I had the misfortune to bring back with me.  Last couple of days I've been confined to bed and snotting up more slime than The Alien.

Other than that, a pretty good trip to recharge the batteries.  Probably what was needed, to be honest (aside from the flu bug thingy - that can fuck right off).

Wednesday, January 02, 2019

Ebook plans for 2019

After all the recent negativity over Patreon being a bunch of Orwellian cunts, here's me trying to be positive with plans for 2019.

2018 (and 2017) were a little weird.  In terms of word count I'm still producing a decent amount of content.  In total word count, "Escape Volumpula, the Pink Jelly" was about the same size as a large novella and "Escape the Arachne" wasn't much shorter.  The main problem with them is they're not something I can easily monetise on Amazon.  Patreon was a good fit... until they decided to shit the bed.  "Night of the Nude Succubus Orgy" was also very lengthy.  That I think could be expanded into a full novel.

The instability at Patreon has forced me to reassess priorities. Ebook royalties are a reliable portion of my income. It's been a while (2 years) since I've put any out and I want to rectify that in 2019.  This doesn't mean I'll be abandoning the CYOAs.  Given how chaotic my writing process is, there will no doubt be times when I want to tinker with game mechanics and programming rather than working on whatever ebook I'm supposed to be working on!

Here are some candidates to get done in 2019.  I'll probably expand them out into full posts later to discuss in more detail.

A new A Succubus for collection
While I haven't been as active on Literotica as I would like, I do now seem to have accumulated close to enough material for a new collection.  I don't have my stockpile of stories to use as collection (or even Patreon) exclusives.  About 4 or 5 brand new ones should be enough to finish a collection.

Succubus Summoning 301
This is probably the thing I need most to stabilise my royalty income.  While I am terrified of fucking it up, I think I might just sit down and let the story go where it wants to go rather than obsessing about not wanting to let people down.  (Please don't kill him, Rosa and co.  I have bills to pay!)

These two are my highest priority.  The collection because it's easy.  Succubus Summoning 301 because it's long overdue.

Tales from H-space
I've been trying to figure out what to do with the bestiary shorts for a while.  I think they could make a nice themed short story collection, possibly a regular ongoing series.  It would require rewriting and expanding the better ones into "proper" short stories as I don't think they are high enough quality in their current state (and I never really felt I got the accompanying "monster manual" file entries right).

This could be an easy win.  Or the rewrite process could be nightmarish.  The concept as a slightly more grimdark version of the Monster Girl Encyclopaedia was always a good one.

Sandwiched by
I've given up trying to chase my tail on hitting a regular monthly schedule with these novellas.  I want to relaunch them with new covers.  I think the best way to do that is to stealthily write them all in advance, then release them on a monthly basis over a year.  Another stealth project I'll keep quiet on until the whole thing is done and ready to release.

Okasare Kenny
Similar to Sandwiched by.  This is perfect as a novella serial released monthly over a year.  I already know I can't chase my tail in terms of deadlines, so the best thing would be to write it all out in advance.

Both have been screwed up by me in the past through a twitchy desire to rush something—anything—out.  I want to get away from that mentality and just focus on getting the proper groundwork done to be able to release them as I originally intended.

Then some speculative projects.  I'm not going to force myself to work on set things given that it made a mess of my productivity last year.  These will jump up and down my priority queue depending on how burning hot the desire to work on them is.

Night of the Nude Succubus Orgy
I think the short story could be expanded into a full novel.  It would likely be a strange mix of nasty period horror (the initial sacrifices and rituals) mixed with modern-day pornfest.  Could work.  Maybe…?

The Succubus Trap
The Nicole novel.  The first couple of chapters are really hot (Nicole and Madam Voluptula tag-teaming to fuck someone's brains out) and I think it would do really well as a novel, which makes my inability to get beyond chapter 3 incredibly frustrating.  Maybe I'll finally figure out how to bust through that block.

The Succubus Invasion
Another one I've already written multiple chapters for, but haven't quite got it to click.  It's also a strange mix of nasty sexual horror and goofy pornfest moments.

Jackson in HRPG-World
Less a novel than 8 short stories set in game-parody worlds.  I wrote the first four, hit a wall on the fifth and it's been stuck in development hell ever since.  Given I have nearly half the material written already, I should really focus on getting this done and published.

Then the really speculative stuff.  I don't think I'll get to these, but I might suddenly get a burning desire to work on them and I want to try and raise my productivity by letting enthusiasm dictate what projects to work on rather than trying to brute force specific ones.

Bubblelicious
Themed collection set around a soapland-style massage parlour.  Stemmed from a single short story idea.  This one is probably super-speculative,

Invading the Hive
A H-space novel, themed collection?  The bee girl entry for the H-space monster girl bestiary ended up getting a little long and complex.  I think it will likely be seven or so elaborate sex scenes featuring bee/wasp monster girls stitched together with some kind of underlying plot.  I've had a similar idea for a slime girl cave kicking around for years.  Maybe another series prospect?

There are others, but they're either far from ready or been left on hiatus long enough to require a degree of archaeology to dig up.  I might post them as glimpses into my ideas file for patrons.

My plan is to try and be more flexible in 2019.  Trying to force things out backfired far too often in 2018.  I'd rather have a 10-hour day working on some of the speculative stuff, than limping to a 2-hour day trying to brute force a more "important" project.

Anyway, that's a glimpse of my current ebook project plans.  Let's hope 2019 will be a lovely year filled with sexy succubus smut!

-manyeyedhydra

Monday, December 31, 2018

The Patreon Problem

Another xpost from my Patreon.  I'm trying to get all of this out of the way so I can hit the ground running with my regular writing as soon as 2019 hits.

Thank you to the people sending me comments over the past couple of days.

In case you were unaware, Patreon have been de-platforming creators on what appear to be ideological or political grounds.  I object strongly to this for both ethical and practical reasons.

Ethically, I believe it wrong for a company to discriminate on political or ideological affiliation and hide this behind a gauze of vague "hate speech" rules.  This has been happening far too regularly and companies that play these games deserve to go out of business.

Practically, it is hard for me, as a creator, to justify spending lots of time and energy building up a following on Patreon when my account can be yanked at any time on a whim by their Trust and Safety team.  Patreon have as much as admitted they're making up the rules as they go along with respect to their ToS.  This makes them a very unsafe and untrustworthy platform for creators, as we can be terminated at any moment for not adhering to rules that are subjectively enforced and can change at any time.

At this point I'm not sure what to do.  The ethical thing would be to close everything down and refuse to countenance Patreon's BS.  But this would also hurt me and the people who wish to support my writing (I've heard you, thanks for your comments and support).

I don't like Patreon and would like to move everything over to a more political neutral platform (ideally one that sees a "Trust and Safety Team" for the Orwellian nonsense it is) as soon as a reliable competitor emerges.  Any suggestions here will be gratefully received.

I also need to work something out for the patrons who no longer feel they can keep an account up on Patreon in the light of Patreon's Orwellian nonsense.  If you supported me during November and December I still owe you a boob monster girl short story and the next CYOA.  I'll need some way of getting those to you when they're done.  Suggestions again gratefully received.

And once again, I'm really sorry for wasting good writing time on this political shite.  I know you're here for sexy succubus smut, not to hear me sperg out about free speech.  Unfortunately, this is something I've always held a fairly absolutist position on, largely out of self-interest.  I write horror.  I write erotica.  While we might not always be first in line, we're usually somewhere in the queue when it comes to banning people and stripping their income.  That's why it's important to always take a stand against censorshit whenever it rears its ugly head.

Blegh.  I just wanted to write sexy succubus smut.

Anyway, have a lovely New Year's Eve out there, ya filthy animals!  Let's all hope for a better 2019. 

-manyeyedhydra

Friday, December 28, 2018

Something for Patrons - Stealth Tuckers

This is a xpost from my Patreon (which I will likely be exiting soon in light of the Orwellian creepiness they've displayed recently).  This is currently for paying patrons, but I might expand it to whatever platform I move to in 2019 if there's interest.

First up, apologies for the quietness this December.  Some other-life stuff cropped up at the start of the month and by the time I was through it I was caught up in the holidays.

And then Patreon decided to shit the bed…

I'm not going to go into it in great detail, but I am of the opinion Patreon is no longer a safe or trustworthy platform for creators.  If it wasn't for the fact other work had caused my current writing projects to fall behind schedule, I would have already cancelled my account here.

More on this later, but for now I thought I'd do a better job of managing expectation and lead off with the more positive stuff first.

First, as far as I'm concerned, everyone who has subbed to me up until December is owed a sexy boob monster girl short story and an advance look at the next monster girl CYOA.  I intend to stick to that plan regardless of what happens here.  If you no longer wish to use Patreon in the light of the Orwellian nonsense they've been pulling recently (or support me—I'm fully aware my own output has been very erratic), I fully understand.  If you have been a backer up until now, I will try to get the projects to you as soon as they are completed.

Whatever happens, I do want to thank the people here that have supported me, even for this brief period of time.

Because of the nature of my work, I'm aware a lot of you are uncomfortable about seeing your names in any kind of credits list.  However, I think I might have a sneaky solution that might be of interest.

All of my stories contain references to writers, movies and bands that I've enjoyed over the years.  These are usually reflected in the names of characters, but I'll sometimes use them as references for place names (street names, etc).

I should also add that I don't do "Take That's."  I only ever reference things I've enjoyed, so even my most feckless and/or despicable characters are named after creators/creations I like.  This is because of a story I heard (possibly apocryphal) about Wes Craven naming his iconic Freddy Krueger after a bully who used to torment him at school.  It might have been initially intended as a Take That, but then Freddy Krueger became a horror icon.  My imagination pictures that bully looking at a film poster years later and thinking, "I used to beat this runt up at school and he went on to name a horror icon after me, how cool is that!"  So, no Take That's, ever.

More recently I've been moving away from this.  It's fine for a random nobody on Literotica, but starts to look icky on a sort-of erotic horror writer with multiple books published on Amazon, especially if people come to the erroneous conclusion they were intended as disses.

However, this does leave me with something I can give back to those of you who've supported me here.  Whatever happens in the future, I'm still going to be writing stories and those stories will have characters and places that requires names.  It doesn't even need to be a name.  It can be a little snippet of description—something you'll be able to recognise and think, I helped fund this.

If you would like to be included in this, please comment below with the name or little descriptive tag you'd like to see used in a story at some point.  If you want, also add your favourite monster girl or fetish and I'll try to use your reference in an appropriate story.

Just to be clear, this is just a minor name or descriptive tag rather than any insert characters.  When it comes to storytelling, I always do what I feel is right for the story first.  On that note, it's quite likely your name might get dropped on a less-than-stellar example of humanity (my succubi do love slurping up assholes).  If you really really don't want this, let me know and I'll try and apply your moniker to a less-assholish doomed succubus meal instead (my succubi also love slurping up the innocent as well).

Also, if you'd prefer even this sneaky reference to be totally anonymous, feel free to DM me rather than commenting.  My aim is to put a private list together and dip into it for future stories.

(And maybe even grow that list with future subscribers if this political nonsense blows over, or an apolitical competitor to Patreon emerges.)

Obviously, I can't put a timeline on when I'll sneak your reference in—there are over a hundred of you for starters!

Once again, thanks for your support and apologies for the uncertainty.  I'll try to post again over the weekend while I try to figure out some backup plans for 2019.

Fuck Censorshit!

-manyeyedhydra

Friday, December 21, 2018

Monster Girl/Succubus H-games on my Radar

As I've stated before, I haven't played many of late because of problems with getting Machine Translation to work on my computer.  (I could solve all this by actually learning to read Japanese, but unfortunately I'm English, and we're congenitally awful at picking up other languages).

Thankfully for us gaijin slobs, other solutions are starting to appear.  DLSite has been posting some products with English translation (of varying degrees of quality) and other talented folks have made or are making English translations of juicy succubus smut games.

Domination Quest ~ Kuro and the Naughty Monster Girls




AKA the brand new one, as it came out yesterday (the day before?).

It's from the same people that created Demon Angel Sakura.  This time they've gone for traditional RPG rather than a platformer.  Bizarrely, rather than use something like RPG Maker, they appear to have tried to build something like RPG Maker in Unity, which might just be the most Japanese Game Dev thing ever.

Given that it's from Kokage no Izumi, the people that made Demon Angel Sakura, I'm guessing it's going to be weird and end up frequently crossing the line between erotic and WTF! a lot.  In theory it's your typical Gotta Get 'Em All monster girl harem game, but the way the main character picks up new waifus is by shrinking them down and gobbling them up with a tail mouth coming out of his butt.

So, basic Demon Angel Sakura weirdness then.

I would caution against picking it up just yet.  It looks like the creator rushed the game out a little too soon and it's extremely bug infested.  I hit a game-breaking bug within the first half hour where I couldn't continue down a path because the game kept putting the character sprite on the exit point of the new screen, promptly looping the player right back to where they'd just come from.  I've seen comments that this can be avoided if you hit the right spot on the screen, but I haven't found it yet.  The same people have also reported encountering lots of crashing problems later in the game.

I have it and it looks interesting enough that I will write about it once the current broken stuff is fixed.  For now I'd advise staying clear until a patch or two has dropped.


Drain Dungeon

While checking back to see if Domination Quest had been patched, I noticed the English version of Drain Dungeon sitting in my DLSite game library.  This surprised me as I don't remember buying it.  I think what might have happened is DLSite gave me the English translation as a freebie as I already owned the original.




This is an old one.  2016, I think.  You stomp down an abstracted dungeon and then spurt all your accumulated levels inside a trio of succubi on the way out.  I think I played it a little a while back.  Now, with the English version I can give the whole game a thorough...

Actually, scratch that.  I must be getting senile as well as old and fat.  I already wrote a full review of this back here, including delving all the way down the final (and hot!) succubus boss.  The fact I can't remember this is probably not a good endorsement for the game.

Oh well, it might be fun to have a playthrough where this time I actually know what all the items do.  (And have all that delicious draining done in English-text Bad Ends.)


Shrift




Ignore the art style.  A lot of people have been impressed with this game, and I think with good reason.  It might be the best implementation of femdom battle fuck mechanics around.  The creator has given a lot of attention to the various binds and status effects to make the player horny and helpless before the monster girls moves on to the snu snu.  The art style is... idiosyncratic... but they do make good use of puppeting to animate the scenes.  It ends up being a lot more sexier than I expected.

This level of detail on the battles combined with an artist like Setouchi or Shiki would be my dream monster girl H-game combo, I think.

There is a workable English translation patch for the game.  I haven't managed to delve too deep into it yet.  The game also has a bit of Undertale's quirk to it.  The obvious influence is in the separate genocide and pacifist routes, but it also seems to be doing similar funky meta stuff with saved games.  This makes going back to redo various "fights" difficult as the character isn't there anymore.  My last run sort of petered out because I managed to get myself trapped in a fight versus the doll girl that was virtually unwinnable with the equipment I had.

I'm tempted to run at this again and give it the full let's play treatment.


Lust Grimm





Another game that has been recommended to me multiple times in the comments.  I was iffy on the demo.  The art style looked delightful, but the Bad Ends seemed short.

A lot of this was because I was playing with no English.  Translation team =Together= are working on a full translation of this (They've already translated Succubus Prison).  I have played the translated demo and can definitely appreciate the game a little more.  As with Succubus Rhapsody, there's a lot of sexiness in the text of the battles.  Now I'm eager to play the full thing when the complete translation is done.


Because of my translation issues I haven't been keeping as close an eye on interesting H-games as I'd like. Domination Quest is new, but both Lust Grimm and Shrift have been out for a while (although Shrift is using a chapter release model, with the fourth and final chapter not out yet).  If you've spotted any other juicy succubus games, let me know in the comments.

I am tempted to run another let's play type thing again (but maybe not as detailed as the Paradox series).  I'm nervous of doing them because of time that could be spent writing, but I also don't like leaving the blog empty for too long when I'm working on longer projects.  Having something at the forefront that's quick and easy to put out might make for an appropriate screen for those times when I want to be working on larger-scale project in the background.  I don't like the regular update posts.  They're great when things are running smoothly, but end up doom-spiraling my mood pretty quickly when I fall behind.  I think I might have to learn the time-honoured corporate strategy of keeping shtum until I can properly wow people with a new thing.

(For instance, it would have been far better if I'd not told people about the boob monster story and just released it when it was done, rather than fucking up the time estimations, again!, and have people wondering where the fuck is this story and why is it so goddamned late?)

Wednesday, December 19, 2018

Someone made a hentai anime of Cornelica, Town of Succubi

While wading through the sticky swamps of 4chan I found a link to this:

(these hentai sites tend to be iffy on things - make sure adblock is on and virus shield is fully deployed! :) )
http://hentaimama.com/episodes/muma-no-machi-cornelica-episode-1/

It's a hentai anime of Dieselmine's Cornelica, Town of Succubi game.




This was a game I ended up skipping.  If you're wondering why I don't cover Japanese succubus/monster girl H-games as much as I used to, the main reason is because successive Windows updates have completely borked most of the hooking and machine translation tools.  Unless I get around to learning to read Japanese, I can't really play these.  I did try doing a walkthrough of Monmusu Conquered World blind, but the results were a bit shit to be honest.

(although some have had translation patches - I really need to write about Shrift and Lust Grimm at some point)

Cornelica looked interesting, but Dieselmine did their typical Dieselmine thing of having the random encounters have the nice pseudo-animated (basic Photoshop puppeting at a guess) scenes while the main, named characters all had static-image Bad End scenes.  They did get this right with the following game, Monster Girl Labyrinth, which did have some delicious Bad End scenes, including the lovely boob monster girl who inspired the current story I'm working on (No, I haven't forgotten about it).

I did like the setting.  A town of succubi seems a fun location to work with and it's nice to see someone make an anime using the location and characters.  The big-boobed innkeeper succubus, the big-boobed temple succubus and the cat-eared shopkeeper succubus all get to fuck the hapless protagonist, much to the disgust of his succubus girlfriend.

Maybe I'll try the game out if I can ever get hooking and translation to work again (or get a new laptop with a non-shit version of Windows).



(As an aside, yes I know I went AWOL for a couple of weeks again.  This is what happens when you effectively live two lives and the other one has to take precedence for a short while.  Rather than post yet another not-update post I thought I'd post links to some sexy succubus snu-snu instead.) 

Friday, November 30, 2018

A belated November update

Apologies for the belated update.  I've had some dental work done which has knocked me about a bit (having bits of metal screwed into your skull will do that!).

So, what has Hydra been up to?

As part of my commitment to patrons, I've been looking at posting story ideas from my ideas file and behind-the-scenes looks at some of my stories.  I wanted to do a piece on H-space, but I wasn't really happy with how that piece was turning out.  Mostly, I was unhappy with how long it was taking.  When I'm in slow, scratchy periods of writing, pieces like that sometimes eat up far too much of the day.  That's time that should be spent writing fiction or creating CYOAs.

(This is the reason I stopped writing the more general blog posts on other subjects – I'm not very quick at writing them and it's time that should be spent writing more useful things.)

I don't want to stop writing those pieces, or the game reviews, walkthrough etc.  Currently I'm experimenting with zoning off bits of the day so I can write these bits'n'bobs without suddenly looking up and realising I've wasted most of the day dicking about on some less-important paragraphs when I could have been bashing out another short story/chapter.

I'll come back to the H-space behind-scenes-stuff article at a later date.  I've been trying to think about what to do with the H-space bestiary.  I think I can make a good collection (or collections) with the material I have, but I think the current stories need a little more fleshing out before I'd be comfortable publishing them (and others) as an ebook.

In the meantime, I've set aside an hour a day.  I'll use it for the more general posts to keep both the manyeyedhydra blog ticking over with new content as well as give some nice behind-scenes insights for patrons.

(Although, for the next week it's mostly going to be needed for filing my tax returns.  Blegh.)

As for actual writing.  That was a little spotty about the time of having dental work, but is moving quite rapidly again.  The first draft of the boob monster girl story is pretty much done and I'm about 2K words into typing it up.  I'm hoping to have that done in the next couple of days.  It will be a patreon exclusive, I'm afraid, but only a temporary one.  I'm getting close to enough material for another ebook, and it will be included in the next collection.

I put the CYOA on the backburner a little while I was focused on getting the boob monster girl sort story written.  That should jump back to the forefront now the first draft of said boob monster girl story is done.  I'm targeting end December/early January for that, although it might slip depending on how difficult the central mechanic proves to implement in Twine.

And that's that for this week.  I'm still looking to find the right day for these update posts, so expect them to slide around a little until I find a slot that fits.

-manyeyedhydra

Thursday, November 08, 2018

A brief look at Toro Toro Resistance's new thing

Toro Toro Resistance (とろとろレジスタンス) is the person (people?) behind Monster Girl Quest and Monmusu Quest: Paradox.  You might be familiar with those.  I've talked a lot about them in the past.

Toro Toro Resistance has a new thing on the way.

It's... uh... different?




This is going to present a challenge.  How to talk about this without coming off like an overly judgmental prick or have the rozzers knocking on my front door tomorrow morning with a warrant to examine the contents of my hard drive.

I checked out the demo (it can be downloaded from Toro Toro Resistance's blog).  In structure it seems very similar to the Monster Musume HYAKURAN Vol. 1 product TTR put out between MQ:P 1 and MQ:P 2.  i.e. Rather than being a game, it's more a collection of illustrated Bad End scenes selected from a menu.

Choices... choices...

The demo has two encyclopedia entries and an introductory section showing off the artwork for some of the other things that will likely appear in the finished product.  I don't have access to machine translation at the moment, so I can't give more information than what's in the blurb or can be google-translated from Toro Toro's blog.

The main difference to Monster Musume HYAKURAN vol. 1 - and I imagine this will be the main deal-breaker for a lot of Monster Girl Quest fans (it is for me, to be fair) - is this time the monsters don't have the girl part tacked on.  Instead of cum-hungry succubi, harpies, slime girls and the like, there are cum-hungry leeches, insects, plants, worms, slimes, and other oddities.


I think nope.

I'm guessing each will have a encyclopedia entry detailing their stats and a Bad End scene/story.

The central framing device is an unusual shop selling sex toys, with the witchy owner telling stories about their use in a variety of settings.

That in itself doesn't seem a bad idea.  I can see the erotic potential in a witch selling a variety of unusual and living sex toys, which are just a bit too good at sucking semen out of their unsuspecting users.


Slurp? Mmm... nope.


This is not exactly new territory for TTR either.  Their earlier voice dramas had some scenarios where the femdom villainess would set some crazy biological cum-sucking device loose on the hapless (lucky?) hero.  I just didn't think those scenarios were as hot or as sexy as when the villainess set a sexy spider-girl or alraune loose on the hero.

But... diff'r'nt strokes for diff'r'nt folks and all that.


Nope nope nope nope.

However, there is a massive elephant in the room concerning the age of the (un)lucky individuals getting to try out these exotic sex toys.  The work's title is The Encyclopedia of Tentacles for Boys Vol. 1.  The artwork I've seen definitely puts it into the shota-esque category.

While I am intrigued to see what bizarre and exotic organic sex toys TTR's devious mind can come up with, I wish they'd set them loose on a cast of gormless eighteen-year-old university or college students.  It's hard to enjoy a good wank over a sexy witch and her selection of fantastical sex toys when you're concerned someone else (the authorities especially!) might consider the Bad End scenes child porn.

WTF!!!!  Nope!

Kudos to TTR for trying something different, but I think I'll pass on this in these outrage-hungry times and wait for MQ:P 3.

(There's also not enough hawt femdom succubus boobage for my liking.)


Nop...  Hmm, wait.  How much...?